[lvlshot][/lvlshot]
In the above picture is the question, the Platform menu is telling me to draw it in its raised posistion and it will start at its lowered posistion.
How is the entity going to know where its lowered posistion is?
:icon30:
edit: I'll have the pic up in a sec.
Function Platform Question
Pics say more then words. ;]
Raised:
http://img200.echo.cx/my.php?image=raised5xp.jpg
Lowered:
http://img200.echo.cx/my.php?image=lowered7xa.jpg
Raised:
http://img200.echo.cx/my.php?image=raised5xp.jpg
Lowered:
http://img200.echo.cx/my.php?image=lowered7xa.jpg
bring up the entity menu [n] and enter a value for the "height" key to tell the entity how far apart its lowered and raised positions are on the z axis.
Or you could use the lip key [definitions are in the entity menu] but i find that one much less intuitive than height -- the two are mutually exclusive.
In your map, build the platform in its raised position, and quake will use the height value (or lip value) to determine where the plat starts off, and remains until someone steps on it.
Here's a plat with the height key calculated from the difference between lowered and raised positions:

Here's where the plat sits when it's lowered:

Or you could use the lip key [definitions are in the entity menu] but i find that one much less intuitive than height -- the two are mutually exclusive.
In your map, build the platform in its raised position, and quake will use the height value (or lip value) to determine where the plat starts off, and remains until someone steps on it.
Here's a plat with the height key calculated from the difference between lowered and raised positions:

Here's where the plat sits when it's lowered:
