I thought that looked rather cool but then I haven't played any of the new games so don't have anything to measure that up too. I'm still stuck in playing Q3, *LOL* and not even that in sometime
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Your Friendly Neighborhood Quake Addict
Well I love both Ico and Shadows of the Colossus, so I was always bound to give this the time it deserves.
The only "clunky" mechanics I have found are sometimes the camera does a weird this so you need to move about to reset it, and Trico can be a little unpredictable, which is part of his charm. He doesn't just follow a linear path when you get a puzzle, he does his own thing and you kind of have to wait for him at times. Those who have cats will instantly recognise the trait, which as far as I am concerned has been built into the game. And if they haven't been, well I think it lends itself very well to how I would think a young cat/dog/bird/griffin hybrid thing would react to the situations he is put in.
But I will agree it does feel like it needs more optimisation - sometimes the frame rate can drop into single figures when you deploy certain mechanics. But then the game as a whole is incredibly beautiful. I could stand still and gaze at the expanses for ages.
Don Carlos wrote:and Trico can be a little unpredictable, which is part of his charm. He doesn't just follow a linear path when you get a puzzle, he does his own thing and you kind of have to wait for him at times. Those who have cats will instantly recognise the trait, which as far as I am concerned has been built into the game.
I don't want to play a game to wait and see if it's going to cooperate with me, especially if it's going to do it when it damn well pleases.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
From a performance perspective, the bottom line is this. The only option available to PlayStation gamers in getting a regularly smooth 30fps is to use PlayStation 4 Pro, running at 1080p. If you're on a regular PS4 you're in for a very variable experience; lurching between 20-30fps just by running around empty areas, and with stutters to over 110ms. All playthroughs have full v-sync, and there are thankfully no frame-pacing issues at 30fps, but sadly playing The Last Guardian on a standard PS4 easily gives the worst performance of all three options.