Wanted: Nunuk

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Salinga
Posts: 86
Joined: Thu Apr 14, 2005 10:04 pm

Wanted: Nunuk

Post by Salinga »

Hello there!

Does someone know a valid email adress to Nunuk (a Q3A Mapper). His old address nunuk@planetquake.com is not valid any longer.

I would like to contact him to get permission to convert some of his Q3A maps to Elite Force.

Thanks!
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

I doesn't call himself Nunuk anymore, he uses his artistic name sparth instead. Try http://www.planetquake.com/nunuk for news. I know he works somewhere. :p
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seremtan
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Post by seremtan »

what's so artistic about 'sparth'? sounds retarded
Fjoggs
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Post by Fjoggs »

Eh, I meant as in his drawing-artistic nick. Nunuk was his q3 nick.
Salinga
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Joined: Thu Apr 14, 2005 10:04 pm

Post by Salinga »

That page unfortunatly only states his nunuk-email...
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Survivor
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Post by Survivor »

Salinga
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Post by Salinga »

Thanks!
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hemostick
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Post by hemostick »

Wow, he works at id now, didn't know that :0
AEon
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Post by AEon »

Amazingly talented artist... should he actually be able to "dust off" id's style, a game with his artistic input should be stunning visually.
Last edited by AEon on Sat Jun 03, 2006 2:34 am, edited 1 time in total.
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Post by spookmineer »

Hi Salinga, any chance of getting Platypus to EF after Ascension (gaeldm1)?

:)
Salinga
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Joined: Thu Apr 14, 2005 10:04 pm

Post by Salinga »

I have it in my list, but of course I need the permission of Nunuk.
wviperw
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Joined: Sat Mar 17, 2001 8:00 am

Post by wviperw »

Wow, nunuk works at id now. Crazy stuff kids.
[url=http://www.goodstuffmaynard.com]Good Stuff, Maynard![/url]
AEon
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Joined: Sun Apr 20, 2003 7:00 am

Post by AEon »

Hmmm...

when you have links of his maps, please post them here. His maps must have been interesting, to say the least :)
wviperw
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Joined: Sat Mar 17, 2001 8:00 am

Post by wviperw »

[url=http://www.goodstuffmaynard.com]Good Stuff, Maynard![/url]
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Post by spookmineer »

They sure are! Hm I thought they would be well known in Q3.

Check out the map entries for the geocomp competitions as well.

GeoComp1

GeoComp2
AEon
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Joined: Sun Apr 20, 2003 7:00 am

Post by AEon »

I remember playing the Plutonian map in instagib... creative, but strange gameplay-wise.
d3mol!t!on
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Post by d3mol!t!on »

<3 Nunuk, if I may say so :)
v1l3
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Joined: Wed Apr 02, 2003 8:00 am

Post by v1l3 »

Nunuk was the only good mapper, when it came to space maps. Sparth, distonic, plutonians, klcurves. Sparth has always been my fave map for instagib.

minded ospdm2 (chiroptera) =>
axbaby
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Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

i always thought batcula sucked gameplay wise but had some interesting construction and definetly a unique look :(
[color=#FF0000][WYD][/color]
v1l3
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Post by v1l3 »

The TeamArena Version is the most entertaining
Chi
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Post by Chi »

a while ago he worked at ubisoft, he was concept artist there iirc. He worked on Prince of Persia wich was pretty good. Ill hope he gives id a creative boost.
AEon
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Post by AEon »

Overall interesting times...

Since id is "finally" working on a new IP, one does wonder if that will fall short or be a success. And what role new talent at id will play. Somehow I don't see id as an innovator (gameplay-wise) that would knock me out of my socks. But you can bet I'll buy the game ;)

I am probably jaded, but I had the feeling nothing in Q4 or D3 had that mandatory addictiveness - from the very first moment the games were out - compared with Q3A. Back then I played every Play Test / Beta Demo etc... and loved it. Possibly as it now turns out because 2 of the 3 maps, dm7 and dm17 are now classics.

Somehow I have the feeling id is losing it? Possibly it's more an industry problem, were too many AAA titles are splattered all over the place, but players don't have the extra time to actually appreciate them.

On my current list: Prey, Sin Episodes, HL2 Episode One, Fear, but also Toca Race Driver 3, Test Drive Unlimited, ... but with all the mapping, who has the time to play those?


I have played all the better Shooters in the past 8-10 years - amounts to about 80 games / mission packs etc. Well... and mapping happened only for Duke 3D, Quake II, Half-Life, Quake III Arena, Far Cry and now Quake IV. Not many games out of 80.
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Scourge
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Post by Scourge »

I think id working on new IP can only be a good thing, They have stagnated on DOOM and Quake for 13 years now. What they need is a shot in the arm with new ideas and direction. They dominated the FPS scene for so many years and now it's time for something different. I look forward to it in every way. They were on top in the FPS field and now it's time for something else.
+JuggerNaut+
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Post by +JuggerNaut+ »

one of the best mappers EVER.
obsidian
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Post by obsidian »

I think in general the FPS genre is pretty stagnated. I really haven't played any FPS games lately that were all that creative or different than the others. Just finished FEAR for example, and while it was interesting, most of the game reminded me a lot of Splinter Cell mixed with Doom3 and Hitman. It did have a pretty "big" ending though... not to reveal any spoilers to AEon. :p

I'd really be interested in seeing some sort of Myst/Riven style FPS game, where you have free reign to run around in the world, explore and solve puzzles. Oh, and shoot the odd imp or two to keep things from being too peaceful and quiet.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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