Competitive Fixes Thread

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MidnightQ4
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Joined: Tue Oct 18, 2005 7:59 pm

Competitive Fixes Thread

Post by MidnightQ4 »

What things do you guys see so far that you would want fixed for competitive play?

I've heard some ppl talking about long weapon switch times, and slow rocket speeds. Personally I don't see those being a problem and maybe they are comparing it to Q1 or something? Anyway post your thoughts and let's discuss.


- FOOTSTEPS (make them sound more natural).

- Hyperblaster and MG make too much noise.

- team overlay

- double jumping

- possibly more air control (although that could be left for a mod)

- better maps

- modified rocket splash damage?

- modified rocket jump damage?

- HUD scale option

- Team colors

- Zoom sens
Last edited by MidnightQ4 on Fri Oct 21, 2005 10:38 pm, edited 2 times in total.
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DooMer
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Post by DooMer »

team overlay
wviperw
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Post by wviperw »

Well I haven't played it yet but here are some things from what I've read:

-double jumping
-possibly more air control (although that could be left for a mod)
-better maps
-modified rocket splash damage?
-modified rocket jump damage?
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o'dium
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Post by o'dium »

Not exactly a "TEAM" thing, but it counts wit hthe team overlay... Give us a HUD scale option. Fucking hell, the huds huge with that thing in the corner and the icons at the bottom.
Madvil
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Post by Madvil »

An Anti-fatal1ty gun :p
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Lenard
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Post by Lenard »

What is with all these n00b Fatal1ty fanbois?
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chris
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Post by chris »

He's a qwaik legend, they want to be like fat.
MidnightQ4
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Post by MidnightQ4 »

The Zoom on the guns doesn't decrease the sensitivity, this is especially annoying on rail cause it makes it almost useless to zoom in. No, indeed it does make it useless.

Player models in team games are damn near the same color, which is amazing since they are in fact green and orange, but I'll be damned if they aren't the closest matching shades of green and orange I've ever seen. And no I'm not color blind. Ya it helps to have the circle thing on the head, but better colors would help too. And if it's ctf, the flag covers the circle up on the team flag carrier, so half the time I take shots at my own guy :icon28:


I could be wrong cause I haven't played quake in over 3 years, but it seems like rocket jumps just don't work as well in this game compared to q3, I would vote for fixing this.
brisk
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Post by brisk »

Fix the damn CTF colours! I'm gonna be attacking my own flag half of the time, ffs :(
Oeloe
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Post by Oeloe »

- FOOTSTEPS (make them sound more natural).

- Hyperblaster and MG make too much noise.
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MKJ
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Post by MKJ »

footsteps. seriously, human beings dont have 23 feet
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