Yeah, I was on the Oculus page last night and noticed that official engines supported include Unity, Unreal Engine 4 and UDK. No id Tech engines.
How much is a company like id worth without the people who made it? I'd argue that the talent is more important than the IP in circumstances like this.
it needs a name change, bethcon, zenicon?? i dunno.. quakecon is dead. a little annoying as one day i was planning on making the big trip all the way over there.
Mat Linnett wrote:Yeah, I was on the Oculus page last night and noticed that official engines supported include Unity, Unreal Engine 4 and UDK. No id Tech engines.
How much is a company like id worth without the people who made it? I'd argue that the talent is more important than the IP in circumstances like this.
Apparently Carmack left because Zenimax were unwilling to work with VR and gave Carmack the option of working on their projects or leaving, so no surprise
And now they want money off the nerd for IPs they wanted nothing to do with
[color=red] . : [/color][size=85] You knows you knows [/size]
Wouldn't have known Quakecon was already upon us but for this place. Took me by surprise as I was looking forward to it next month (it traditionally takes place first week of August) so I wonder why they made it so early this time.
Already at semi final stage of quakecon. Cypher just knocked out Evil in the first semi. Tox about to duel Dahang in the second semi final.
Memphis wrote:I ain't seen it on there yet, but guessing that popularity will skyrocket once it has Steam's audience and it'll be far easier to get folks into a game without all that browser-based bollocks. I still haven't played in yonks, so I hope they haven't added any pay-to-do-whatever shite or i'm out before i'm even in again.
When's the last time you played QL? That "browser based bollocks" has been gone for quite some time now. It's a native desktop client now.