GTKRadiant 1.5 Runtime Error

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Buz
Posts: 3
Joined: Tue Oct 04, 2011 7:40 pm

GTKRadiant 1.5 Runtime Error

Post by Buz »

I run Win7 and GTKRadiant 1.5

1.4 works fine

1.5 on the other hand doesn't. I get visual errors so I disable desktop composition and I get this error.

[lvlshot]http://dl.dropbox.com/u/25747090/Images/runtimeerror.jpg[/lvlshot]

I'm mapping for JKA so I need to use 1.5 (because it has some elements 1.4 doesn't). Any help would be appreciated, thanks.
Buz
Posts: 3
Joined: Tue Oct 04, 2011 7:40 pm

Re: GTKRadiant 1.5 Runtime Error

Post by Buz »

Now 1.4 cant load my map because it says no worldspawn even though it is...and it loads fine in 1.5 when desktop composition isn't disabled. But I cant do much of anything with all of the visual bugs. So please, need help.
deqer
Posts: 298
Joined: Mon Dec 28, 2009 6:30 pm

Re: GTKRadiant 1.5 Runtime Error

Post by deqer »

unfortunately, it's a Win7 thing.

if video card drivers, and Win7 SP1 doesn't fix it, then im not sure what will.

I suggest you install VirtualBox, then install Windows XP, and you'll be good to go.

---

BTW, i would like to know what things JKA has that 1.5 does that 1.4 doesn't do.
fKd
Posts: 2478
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Location: Wellington
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Re: GTKRadiant 1.5 Runtime Error

Post by fKd »

thats odd because i run it on win7.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: GTKRadiant 1.5 Runtime Error

Post by obsidian »

Works for me on Windows 7 too.

Details on your system specs?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Buz
Posts: 3
Joined: Tue Oct 04, 2011 7:40 pm

Re: GTKRadiant 1.5 Runtime Error

Post by Buz »

It's running fine right now weirdly...But Im not going to close it just in case it does it again. It seems to work randomly, I dont know if its a RAM thing or what. Even though I should have enough ram *shrug*

and 1.5 is better with error messages when compiling, rotating, moving vertices, and so on. But I do appreciate 1.4 for allowing more than a minimum or 7 sides for a sphere.
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