Anybody running XP 64bit yet?
Anybody running XP 64bit yet?
I'm getting a 64bit CPU in a couple of weeks, so I'm downloading the x64 edition as part of my MSDN subscription. Just wondering if I should expect shit dropping performance gains or what.
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Don Carlos
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Deathshroud
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Freakaloin
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- GONNAFISTYA
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SplishSplash
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It depends what kind of system you have at the moment, even in 32bit mode an athlon 64 3400+ is quite a lot faster than an XP3200+ for example. But if you have a good computer at the moment then no, there is not much point in going 64 bit right now.
But to answer the original question, there wont be much difference atall as (and has alrady been said) there are no/very few true 64 bit applications about.
But to answer the original question, there wont be much difference atall as (and has alrady been said) there are no/very few true 64 bit applications about.
there are a few games that are for the 64
As it stands, there's a small list of games that take advantage of the 64-bit environment. Chronicles of Riddick and Shadow Ops are two that are available now. Both Ubisoft and Epic Games had said they'd have XP 64-bit versions of Far Cry and UT2K4 available in the first quarter, but neither have been released yet. S.T.A.L.K.E.R. will ship optimized for 64-bit gaming. Both ATI and nVidia have 64-bit drivers available, but judging from Internet opinion, performance is a crapshoot.
What's the benefit to 64-bit besides greater precision and more capacity (such as RAM limits)? I cant see it speeding things up unless they use the extra decimal places in numbers to store more information, etc. but that would take intelligence to do, and many programmers out there just dont seem to have a clue...
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Freakaloin
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You will be able to fetch a quad word from memory in one assembly language operation, IIRC. Currently 32-bit machines can fetch only a dword in one operation.Canis wrote:What's the benefit to 64-bit besides greater precision and more capacity (such as RAM limits)? I cant see it speeding things up unless they use the extra decimal places in numbers to store more information, etc. but that would take intelligence to do, and many programmers out there just dont seem to have a clue...
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^misantropia^
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AmIdYfReAk
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i allready have run it, infact i got the CD sitting beside me.
i installed it when i first pieced my 64-bit system togeather.. And in the period of 3 hours, it crashed ~8 times, as well as the 32-bit/64-bit applecations where quite annoying, say to go to Newgrounds ( for instant ) it will prompt and say that you are not running a valid 32-bit blah blah blah, same with windows update etc..
when it gets smoothened out i will be happy, but for now, i will stilc with 32-bit windows untill 64 is more mainstream.
i installed it when i first pieced my 64-bit system togeather.. And in the period of 3 hours, it crashed ~8 times, as well as the 32-bit/64-bit applecations where quite annoying, say to go to Newgrounds ( for instant ) it will prompt and say that you are not running a valid 32-bit blah blah blah, same with windows update etc..
when it gets smoothened out i will be happy, but for now, i will stilc with 32-bit windows untill 64 is more mainstream.
One (or more) of the tech sites ran a comparison of 32bit Windows + 32bit apps, 64bit Windows + 32bit apps, 64bit Windows + 64 bit apps.
I believe that 32+32 was as fast or faster in just about every test.
Plus, most hardware besides video cards doesn't have 64 bit drivers yet. Got a soundcard? Probably need to ditch that. Got a firewire/usb card? Probably have to ditch that too.
Right now, it's totally pointless and you will either lose hardware or performance...or both.
I believe that 32+32 was as fast or faster in just about every test.
Plus, most hardware besides video cards doesn't have 64 bit drivers yet. Got a soundcard? Probably need to ditch that. Got a firewire/usb card? Probably have to ditch that too.
Right now, it's totally pointless and you will either lose hardware or performance...or both.