The only thing I found out to be buggy is the bot behaviour (1 crash on nightmare) when they are on the stair trim paths you can see in your first shot: they would actually never go there by themselves (no items or botroam there), but when they are for example
pushed there (hit her with my railgun but didn't kill her), they don't know what to do and start moving at weird angles blablabla, you know what I mean. Botclip these two sections (left and right stairs). Other than that, this map's perfect and exceeded my expectations from what I've seen on the screenshots
by far, wonderful work!

Wouldn't compare it with moteof though, since your project is in another category for me, and judging your map from a sock design's point of view and not a phantazm11's somehow seems strange. This should be nothing personally against Anthem's comment, too.
