GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
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GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Which one is better and why? I think GTKRadiant 1.4.0 is better! It has more features included in it!
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Both have it's advantages. 1.4 has always been more stable but 1.5 has the better texture browser and feels smother to me. Then again the way 1.5 handles vertex points is stupid.
www.ferdinandlist.de/leveldesign
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
There's been a similar discussion going on a few months ago when Aeon came back for some time (where're you now?
), it's to be found here. Otherwise the changelog might help.

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
I use 1.4 for the majority of my mapping and 1.5 for finishing touches (textures and stuff).
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[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]
[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
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Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
1.4? 1.5? 1.6 is where it's at!
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
@monaster: Last time I've spoken to AEon he was playing some MMO on his new PC.
www.ferdinandlist.de/leveldesign
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
1.4 is so much easier, I don't like the brush selection in the 3d view of 1.5 and the texture selection view :>
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Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
I use 1.5 almost exclusively these days. Sometimes I'll play around with 1.6 or NetRadiant. I don't use 1.4 at all.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
@cityy: Well, let's hope he returns safe and sound, there're still some projects left. 

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
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Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
ZeroRadiant 1.6 is only a test build.^misantropia^ wrote:1.4? 1.5? 1.6 is where it's at!
It's called WoW, now he's addictedcityy wrote:@monaster: Last time I've spoken to AEon he was playing some MMO on his new PC.

Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
1.5 these days...much easier for handling models. Texturing in 1.5 is crap compared to 1.4.....but it depends how you work.
The main advantage in 1.5 as far as I can see is stopping newbs creating bad brushes by dragging verts about trying to create terrain and stuffs.
The main advantage in 1.5 as far as I can see is stopping newbs creating bad brushes by dragging verts about trying to create terrain and stuffs.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Seriously? I hate it if people remove powerful tools and claim they did it for your own good.
Oh no, people could create a bad brush with this, help!
A bad brush. So what?!

Oh no, people could create a bad brush with this, help!

A bad brush. So what?!
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
I think two last post sums this whole debate
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About me? 1.4 Forever
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About me? 1.4 Forever

[url]http://shadowsdomain.wordpress.com/[/url]
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
1.4 for texturing, 1.5 for models. I have been using both in sync for ages. A better question might have been which apps do you use to create a map....for me it's:
GTK 1.4
GTK 1.5
Gimp
Blender
q3map2
bspc
winzip
//edit forgot...editpad and hexedit
I recently dumped using frontend apps for the compilers in favour of batchfiles, which I can work must faster with.
and then hardware apart from my laptop....
My camera
These days gimp and blender are the apps I spend most time with.
GTK 1.4
GTK 1.5
Gimp
Blender
q3map2
bspc
winzip
//edit forgot...editpad and hexedit
I recently dumped using frontend apps for the compilers in favour of batchfiles, which I can work must faster with.
and then hardware apart from my laptop....
My camera
These days gimp and blender are the apps I spend most time with.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
I'm starting to feel that I'm the only one around her who can't use blender at proper level yetdONKEY wrote: These days gimp and blender are the apps I spend most time with.



[url]http://shadowsdomain.wordpress.com/[/url]
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
I really have to agree with donkey, the only reason im using 1.5 is for models and I really miss the Z window in 1.4 (and yes i know you can switch view or have multiple view but i always manage to drag the mouse to the side so the brushes moves with it in the xz, yz views.)
[url]http://www.g0th.se[/url]
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
1.5 for me, after 202 stopped working i just switched to 1.5 its all good...
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Just throwing in an honorable mention for Q3Radiant, I've just never found better. Sure 1.4 has paint select which is awesome, and 1.5 has that rotation gizmo which is super awesome for placing models. But for pure brush/texture work I don't think its beatable.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
yeah should mention that the damn save function don't work in vista as well for 1.4 but the autosave does
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Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
After I was essentially forced to start using 1.5.0 after swapping to Win7, I've gotten used to it and don't bother with 1.4.0 anymore.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Can't say I've ever been a fan of GTK, its UI is just backwards... Classic Linux.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Same here.ShadoW_86 wrote:I'm starting to feel that I'm the only one around her who can't use blender at proper level yetdONKEY wrote: These days gimp and blender are the apps I spend most time with.![]()
. I really have to change it
.

www.ferdinandlist.de/leveldesign
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Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
So much misinformedness in a single line. Impressive.o'dium wrote:Can't say I've ever been a fan of GTK, its UI is just backwards... Classic Linux.
GtkRadiant is hardly the poster child for the GTK UI framework as a whole.
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
I'm sure if you grew up using Linux and GTK, you'd look at a Windows application running in WINE and say...


[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: GTKRadiant 1.4.0 vs GTKRadiant 1.5.0
Counter raised to three (as a future project).cityy wrote:Same here.ShadoW_86 wrote:quote
These days gimp and blender are the apps I spend most time with.quote
I'm starting to feel that I'm the only one around her who can't use blender at proper level yet![]()
. I really have to change it
.
@dichtfux:
Amen! Still using 1.2.1 for nearly everything (especially brush and texture work, that's my personal Q3Radiant) and 1.5.0 only for some special compiling options and something so unimportant that I even can't remember it right now. And before ppl start praising 1.5.0 for its easy use with multiple selection of single brush sides: that has already been possible in 1.2.1! Just use CTRL+SHIFT+ALT+LMBSeriously? I hate it if people remove powerful tools and claim they did it for your own good.![]()
Oh no, people could create a bad brush with this, help!![]()
A bad brush. So what?!

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.