phantom brush -bobtools brushcleanup causes it to appear

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skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

phantom brush -bobtools brushcleanup causes it to appear

Post by skinNCNmaster »

i keep deleting the same brush over and over again.. it was a vertex edit that bobtoolz fixed.. then i deleted it and ran bobtoolz and the brush came back.. every time i run bobtools the same brush reappears...


i haventcompiled or anything yet.. wondering is there someway to permanently remove a phantom brush?



question:unrelated to the above..
is there a way to display a single brush bilinearly/tri etc in camera window while viewing camera window flat shaded? (all flat shaded, plus say trilinear for selected?
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by axbaby »

maybe identify the brush number but don't erase it in GTK then edit the map file with a text editor and delete the text related to that brush.

save original map first
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skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by skinNCNmaster »

im aware of how to find the brush from its number.. but when i select a brush.. how do i learn its number..

n shows worldspawn and stuff.. so thanks, advice sounds sound..
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by axbaby »

good question .. i forget how i was finiding the brush numbers.
maybe compile the map and see if the brush causes an error.
in the log the brush number could be displayed.

Maybe bobstoolz needs multiple runs to get rid of all the weird brushes. i assume the are 1 unit thick. I recall it would take a few runs of bobstoolz to get rid of all the weird bugs.
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obsidian
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Joined: Mon Feb 04, 2002 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by obsidian »

Select the brush you want to get rid of, invert selection, copy & paste into a new map.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by skinNCNmaster »

that worked :D, it was a huge brush actually... kept re appearing after i deleted it.. obsidians suggestion did it ... brush gone..

maps all textured with common shaders for flat shader viewing anyways
neoplan
Posts: 125
Joined: Thu Jun 05, 2008 9:47 pm

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by neoplan »

The bobtools patch-merge also causes some trouble in gtk 1.5... i always have to switch to version 1.4 to use that function.
obsidian
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Re: phantom brush -bobtools brushcleanup causes it to appear

Post by obsidian »

The simplest solution is usually the best solution. :)
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by skinNCNmaster »

current copy of the map file.. :D

common shaderss only flat shaded for viewing :D
dONKEY
Posts: 566
Joined: Mon Oct 15, 2001 7:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by dONKEY »

So far as I have found, 1.5 stops this kinda nonsense.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: phantom brush -bobtools brushcleanup causes it to appear

Post by obsidian »

dONKEY wrote:So far as I have found, not using vertex editing stops this kinda nonsense.
Fixed. Clipper tool FTW. :)
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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