just figured i'd test the waters and see if any mod teams out there are looking for a mapper.
send me a pm if ya interested.
thanks
looking for mod team that needs a mapper
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- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: looking for mod team that needs a mapper
How about Nexuiz? http://www.quake3world.com/forum/viewto ... 10&t=38761
Re: looking for mod team that needs a mapper
Or something else perhaps?
http://www.katsbits.com/cgi-bin/ikonboa ... T;f=14;t=2
http://www.katsbits.com/cgi-bin/ikonboa ... T;f=14;t=2
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
Re: looking for mod team that needs a mapper
Or something else perhaps?
http://www.teamblurgames.com/overdose/news.php
http://www.teamblurgames.com/overdose/news.php
Re: looking for mod team that needs a mapper
o'dium I'd be interested in playing around with your little project a bit 
Want a resume?

Want a resume?
Re: looking for mod team that needs a mapper
What do I look like, a Bank Manager?
Send me an email or MSN me, no need for that chap, odiummsn@hotmail.com
Would be great to see what you come up with. We have a SVN with a lot of ready made media on there to use like textures etc, plus a SDK with tips, tricks and everything you need to know. We also have our own tools to use for, well, everything, but mapping is done however you want of course (This is just compiling, and other misc things).
Anyway yeah, drop me a mail?

Would be great to see what you come up with. We have a SVN with a lot of ready made media on there to use like textures etc, plus a SDK with tips, tricks and everything you need to know. We also have our own tools to use for, well, everything, but mapping is done however you want of course (This is just compiling, and other misc things).
Anyway yeah, drop me a mail?