Actually that sounds like a sweet DM map idea. Nice man!
boilingoil wrote:30's deco style sounds cool, ctf between two speakeasys.
Actually now that you mention that I think could turn out to be a cool TDM or maybe a CTF, but I think a ctf with that theme would require a mod. Instead of a actuall flag the "flag" to capture could be a case of money or a valued high priced call girl.
Capture points could also be based of time your team or "gang" was in posession of the "flag" with points racking up the longer you have the "flag"at your base and the points stop building for your team and the other as long a the "flag" is in the running from one base to the other transition.
Also it should be if the "flag" carrier is fraged and drops the "flag" and a member from the "flag"'s origonal base touches it it is not returned to it's origonal base, but the player that touches it next picks it up and is now the carrier.
There should be 2 "flags" in play or at their origonal base, both at one base or in the running transition phase all of the time.
Anyway we are getting into a pass the mod here...lol
Back to the pass the map. I would love to be involved in a pass the mod project like this and get in there with you guys and play, but I have a fair bit to learn before that is possible.
(Perhaps some tutoring/mentoring for a old noob with potential to create some good stuff might help. Misantropia? Silicone_Milk? Obsidian? Foo? Ydnar? pjw? Kat? AEon? Hint Hint

...lol)
Uh, well....good luck with that. :shrug:
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