ok, so I am into my final compiles on a map i've been working on. just fixing little stuff.
after the last 2 compiles, my weapons don't show when they shoot. what I mean is, when I shoot my rockets, I don't see my rockets fly out from the launcher and they don't hit anything, however, if I shoot them straight down, although they still do not appear to come out of the weapon, they do damage to me.
I'm at a loss.
I am compile with normal bsp, fastvis, and fastlight. those are my only parameters. I have everything drawn to the screen, meaning, I have not intentionally entered anything in the console to not draw anything.
ideas?
weapon weirdness
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- Posts: 19
- Joined: Tue Apr 17, 2001 7:00 am
entity rule
yep, I think I broke the entity rule (1079). I added some target speakers, that's when all went hay wire.
I'll reduce and see if that fixes anything.
you folks are going to laugh your asses off when i post this. 7 years in the making. it's the first map I started. It represents a whole lot of learning about how to do different things with maps, so, naturally it's chock full of stuff.
I am looking forward to moving on to something different, but this one continues to plague me. I will be done with it this week if it kills me.
thanks all.
I'll reduce and see if that fixes anything.
you folks are going to laugh your asses off when i post this. 7 years in the making. it's the first map I started. It represents a whole lot of learning about how to do different things with maps, so, naturally it's chock full of stuff.
I am looking forward to moving on to something different, but this one continues to plague me. I will be done with it this week if it kills me.
thanks all.
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- Posts: 19
- Joined: Tue Apr 17, 2001 7:00 am
entities
entities. I reduced em, that fixed it.
gracias
gracias