
Note that I was still lazy enough to recycle (dupe/rotate/merge) an old tiny tourney map that I made, rather than making something entirely from scratch.
For each team, the map has Shotgun, Grenade Launcher, Rocket Launcher, and a slightly difficult/dangerous to get BFG (just for shiggles). It also contains 2 Yellow Armors, a Megahealth, and a Jacket Armor (in CPMA) for each team.
I spent way too much time yesterday messing with lighting (mostly sky shader and compile switches) trying to get a nice compromise between gloomy and shadowy and matching the sky, but not dark.
I also added hints and did a bit of optimizing, but since a lot of LOSs on this map are pretty long, and the map has quite a bit of connectivity, it didn't make as much of a difference as I might have liked. I'm not too stressed, since the worst triscount I could find was barely over 4K. *shrug*
Anyway, it's done.
Most of the great textures in this map are courtesy of Rorshach. The outstanding skybox textures and fog shader are courtesy of Sock, and the crate textures are courtesy of Karloff. Thanks to you all!
Download
Mirror for the Fileplanet-Impaired (courtesy of Scourge--thanks man!)
Screenies:


