Would you say this is cheating?

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dzjepp
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Would you say this is cheating?

Post by dzjepp »

Image Image Image

If these are done via in-game commands, that are not flagged by punkbuster as cheats on any servers?
weeman7007
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Post by weeman7007 »

can't see wat i'm looking at to be honest
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Survivor
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Post by Survivor »

Seeing the ra through the cracks? I think it makes you vulnerable if you have to align it like that.
[xeno]Julios
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Post by [xeno]Julios »

what fov are those taken at? I remember something about this a few years back and some servers restricted fov ranges as a result iirc
^misantropia^
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Post by ^misantropia^ »

Doesn't this have to do with the LOD of patches? The PB servers I play on clamp these to a reasonable range.
Fjoggs
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Post by Fjoggs »

Yes, it's the lod. And if you actually stop to waste your time looking through those, then be my guest. :p
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Bacon
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Post by Bacon »

Fjoggs wrote:Yes, it's the lod. And if you actually stop to waste your time looking through those, then be my guest. :p
Yeah thats true except in threewave, all railing in big maps and this would probably give a nice advantage
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I cant spell u
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Post by I cant spell u »

That doesnt look like cheating, that looks like quake 2....
+JuggerNaut+
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Post by +JuggerNaut+ »

dz's a camper.
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Eraser
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Post by Eraser »

I dunno but I thought lod was resticted within Quake 3 quite some time ago already, before the days of PB even, just to prevent this sort of "cheating".
Oeloe
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Post by Oeloe »

Yes, exploiting the unintended effects of certain values of cvars is cheating. Things like adjusting view bobbing to be able to look through floors can all be prevented by restricting the allowed range of cvars with PB.

I don't understand though why the uppermost values (highest quality) of LOD and subdivisions are forbidden. Perhaps cheating is possible in that range too, although i can't imagine how...
dzjepp
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Post by dzjepp »

I would like to test this. Someone point me to a server that restricts lod commands via pb. Let's see if I get kicked.
+JuggerNaut+
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Post by +JuggerNaut+ »

who's got time to peek through cracks? get to strafin'.
Cooldown
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Post by Cooldown »

The following settings are enforced for internet play under OSP:

r_lodcurveerror must be set to 250
r_fullbright must be set to 0
r_subdivisions must be no greater than 80
r_znear must be set to 4
r_shownormals must be set to 0
r_showtris must be set to 0
[xeno]Julios
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Post by [xeno]Julios »

in the context of a duel, such an exploit would be seriously abusive.
jester!
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Post by jester! »

r_subdivisions must be no greater than 80

Thats the one that will get you, there are some crazy flaws you can find with that set 100+.

Cheat? Its pretty iffy thats for sure. I would fall back on the old crutch that if anyone can use it and its in engine its not a cheat, but its a pretty weak argument when you can in some spots look through walls...
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