Which platform?

On which platform do you plan to battle Strogg?

 
Total votes: 0

Psyche911
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Post by Psyche911 »

You'll have twice the FPS as me:

P4 2.4 @ 2.75
9800 Pro 128MB
1GB RAM
chiQ
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Post by chiQ »

Dell i9300 - notebook, but reasonably useful for gaming too.
o'dium
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Post by o'dium »

PC, all the way. May get xbox later on just for the sake of having it.

AMD 3200 64bit CPU
2048meg DDR RAM
GeForce 6800 GT 256meg DDR (Overclocked to over Ultra settings)
5.1 Surround Sound

WILL I BE UBLE TOP PLAY DOOM THREE ON MEDIUM SETTIN WITH THES!?
busetibi
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Post by busetibi »

o'dium wrote:
WILL I BE UBLE TOP PLAY DOOM THREE ON MEDIUM SETTIN WITH THES!?
in a word..........
No
go upgrade :olo:
o'dium
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Post by o'dium »

Dont you just love hose posts...

"My daddy bought me a new PC for £67,000 and it includes all the latest and most expensive stuff. Will it be able to play 3d pong?!"
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Eraser
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Post by Eraser »

I'll probably get shit framerates, but I refuse to play a game like Quake4 on a console.
o'dium
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Post by o'dium »

Eraser wrote:I'll probably get shit framerates, but I refuse to play a game like Quake4 on a console.
Dont think like that. Outdoor areas use a combination of ambient lighting (noShadows) and deluxe maps, with very few pointlights, which mean that the outdoor area will be bright but at the same time, normals look poor. (Resulting in some awful looking faces so far).

The frame rate for the most part should be better than Doom 3.
Pext
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Post by Pext »

playing on a xbox is for idiots that think playing on a xbox is hip... or cool... or both!
r3t
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Post by r3t »

I hope they did a good job optimizing the (lighting on the) multiplayer maps. The stock Doom 3 MP maps run pretty shitty for me, but there are some custom maps that look just as good but on which I get very good framerates.
VoxProminence
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Joined: Sat Feb 12, 2005 6:10 pm

Post by VoxProminence »

im running a Athlon64 3200+
256mb GeForce 6200oc
1 Gig Ram.

ill be picking it up for the PC for sure, and i believe my room mate is grabbin the 360 version.
o'dium
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Post by o'dium »

r3t wrote:I hope they did a good job optimizing the (lighting on the) multiplayer maps. The stock Doom 3 MP maps run pretty shitty for me, but there are some custom maps that look just as good but on which I get very good framerates.
Like I said. The game uses a combination of different tricks for the outdoor and MP levels.

Firt of all, it uses something called "deluxe mapping". What this is, is a pre-generated lightmap for the level, that has normals information too. If you were to load a level up with a deluxe map, you would see that it looks exactly the same as Doom 3. Then, anything that needs to move, or any lights etc that wont be static, will be computed in real time. This makes the gameplay a lot faster. It also uses tiny, smaller pointlights and heavy use of ambient lighting. Point lights (just lights), are heavily fillrate bound, and so the smaller they are, the better, but the smaller they are, the less shadow you get (hence the lack of shadows in the Q4 MP pics/vids, and the small ones too). Ambient lighting in a PPL engine like Quake 4 is jsut a piontlight that doesn't change the specular map, and doesn't cast shadows (making it VERY fast).

This means that when you play Quake 4, it will look a bit flat in some places, because ambient lights light the normals directly from the front. But it will be fast.

Couple this with the fact per poly hit detection has gone for online play, and an improved netcode, as well as dozens of other tweaks, and you can be sure Quake 4 MP will be smooth, much much smoother than Doom 3 at least.
Last edited by o'dium on Tue Oct 04, 2005 1:35 pm, edited 1 time in total.
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Survivor
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Post by Survivor »

o'dium wrote:Couple this with the fact per poly hit detection has gone for online play, and an improved netcode, as well as dozens of other tweaks, and you can be sure Quake 3 MP will be smooth, much much smoother than Doom 3 at least.
o'dium
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Post by o'dium »

This is exactly the kind of post i was on about:

http://forums.ravensoft.com/ib/ikonboar ... 10;t=33723

"ok i have

Geforce 6600GT OC PCI-Express
1GB Dual Channel
Athlon 64 3000+ OC
Nforce4 Platinum motherboard.

can i run this game on high?"

:olo: :olo: :olo: :olo: :olo: :olo: :olo: :olo: :olo: :olo: :olo:
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Foo
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Location: New Zealand

Post by Foo »

Err, well according to SOAPBoy here:
http://www.quake3world.com/forum/viewtopic.php?t=10908
The 6600GT 'doesn't cut it'.

So I think you're making a naive assumption that everyone with a good PC really knows what their hardware is capable of.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
Quebeth
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Joined: Mon May 02, 2005 11:52 pm

Post by Quebeth »

PC all the way for me, my PC is more than good enough (6800Ultra, 1gig PC3200, AMD 64bit 3400) and I despise controllers.
zewulf
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Post by zewulf »

So what are the minimum and recommended specs? :paranoid:
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Survivor
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Post by Survivor »

Don't have the pc to play it so i'll be going to strogos.
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Foo
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Post by Foo »

Don't forget your toothbrush.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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Survivor
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Post by Survivor »

Right next to your picture.
R00k
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Post by R00k »

Hopefully by the release date, I'll be running this

Athlon64 3500+
NForce4
1gb
GeForce 6800 Ultra, o/c (PCI-E)

with 5.1 surround.

I know that's a heck of a rig, but are we really sure that Q4 isn't going to hammer it anyway? The game is trimmed down a lot compared to D3, but that's not really saying much at all.
Canis
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Joined: Sun Jan 14, 2001 8:00 am

Post by Canis »

Dual 2.5GHz G5
1GB PC3200
160GB SATA
Geforce6800 Ultra (AGP)

...not sure what to expect in terms of software support.... *sigh* :(
menkent
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Post by menkent »

Psyche911 wrote:You'll have twice the FPS as me:
and you'll probably get 1.5x what i do

athlon xp2800+ @ 2.0GHz (ie- not o/c'ed)
gf4-4800se 128MB *cough*
1GB corsair xms
dzjepp
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Post by dzjepp »

R00k wrote:Hopefully by the release date, I'll be running this

Athlon64 3500+
NForce4
1gb
GeForce 6800 Ultra, o/c (PCI-E)

with 5.1 surround.

I know that's a heck of a rig, but are we really sure that Q4 isn't going to hammer it anyway? The game is trimmed down a lot compared to D3, but that's not really saying much at all.
Dude that should be fine. Why do people always think they need the latest 7900XTX gfx and 5GHz cpu's to play new games? I dunno about you, but for mp I don't play higher than 1024x768 (and q3 I play at 800x600). Your rig will easily get 80+fps in q4 mp, with medium to high details.
R00k
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Post by R00k »

You really think that would get 80 fps?

Like I said, I know it's a lot slimmer than Doom, but it's still the D3 engine innit?
menkent
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Post by menkent »

it'll be capped at 60fps afaik anyway.
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