
I also uploaded a .zip with .lwo, .3ds and .md3 model formats as well as Textures for you to view it in real time.
The textures are a bit high res, and there is a bit of waste on the UV map, but meh, I'm not a modeler, and this isn't supposed to be used in-game, so its a mute point.
http://www.quake2evolved.com/odium/odiu ... rsword.zip
Also I don't mind people having a go, I'm kinda asking for it with it being me posting this and all :lol: But still, just wanted to share.