Search found 7 matches

by wVmikeVw
Thu Jul 05, 2007 3:29 am
Forum: ID Tech
Topic: Bot A.I. Question
Replies: 10
Views: 4265

Bot A.I. Question

Is there anyway to alter the AI of bots in the game [QA3]? And just for clarity I don't mean by using brushes that repel/attract bots, but like making specific pathes for them to follow, changing their sight and hearing range or altering how they react to certain events (ie. how to chase after a pla...
by wVmikeVw
Wed Jun 27, 2007 11:01 pm
Forum: ID Tech
Topic: Water Damage
Replies: 2
Views: 1668

Water Damage

Is it possible to maek it so that you do not take damage when submerged underwater? or at the very least extend the time before you start taking damage?
by wVmikeVw
Fri Jun 08, 2007 11:35 pm
Forum: ID Tech
Topic: Devmap Error
Replies: 4
Views: 3013

Okay, that works. Thanks.
by wVmikeVw
Thu Jun 07, 2007 3:19 pm
Forum: ID Tech
Topic: Devmap Error
Replies: 4
Views: 3013

Devmap Error

Whenever I try to load a map using devmap [On Quake 3], I get RE_LoadWorldMap: maps/[filename].bsp not found when there is a bsp file in the map folder. In the common error topic it says "you tried 'sv_pure 0'?" What exactly does this mean, ie. what do I do? (And with regards to a post I m...
by wVmikeVw
Wed May 30, 2007 3:08 pm
Forum: ID Tech
Topic: bsp error
Replies: 5
Views: 2715

oops
by wVmikeVw
Wed May 30, 2007 3:08 pm
Forum: ID Tech
Topic: bsp error
Replies: 5
Views: 2715

Ok, that you very much.
by wVmikeVw
Wed May 30, 2007 3:51 am
Forum: ID Tech
Topic: bsp error
Replies: 5
Views: 2715

bsp error

Okay, so I'm new to the whole level editing stuff and even quake itself. I'm using q3radiant, and when I try to compile a map I've made I get this error: SetQdirFromPath: no 'quake' in C:/Q3Ademo/baseq3/maps/test.map Q3Map v1.0e (c) 1999 Id Software Inc. (The name of the map is test) Is it beacuse I...