Search found 25 matches

by TRINIX
Sun Oct 14, 2007 10:42 pm
Forum: id legends
Topic: DoomRPG
Replies: 15
Views: 10281

Re: DoomRPG

yeah i got that ork vs elves, thats not to bad, an tbh i think i kinda pref that than mobile doom, but stil have not finished it...maybe i shouldent of dowloaded mass games for my mobile :P
by TRINIX
Fri Sep 28, 2007 5:31 pm
Forum: id legends
Topic: DoomRPG
Replies: 15
Views: 10281

Re: DoomRPG

i am not to sure if it is 1 of them naughty sites :D but here is a link to all your mobile gaming needs

~snip~

edit:
yes it's a naugty site
-eraser
by TRINIX
Wed Sep 26, 2007 6:14 pm
Forum: id legends
Topic: DoomRPG
Replies: 15
Views: 10281

Re: DoomRPG

did u have any luck getting rpg doom?
by TRINIX
Mon Sep 24, 2007 1:12 pm
Forum: id legends
Topic: DoomRPG
Replies: 15
Views: 10281

Re: DoomRPG

why dont u just download the game of a website an usb it to your phone, thats what i have done :)
by TRINIX
Tue May 01, 2007 10:32 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3284991

lol i need to find some money an get q4, an start mappin with that stuff.

nice work there lurkin and u method
by TRINIX
Thu Apr 19, 2007 1:57 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3284991

just another quick editor shot of an up an comming DM map.

Image
by TRINIX
Sat Apr 14, 2007 11:45 am
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

oo cheers for the kat, ill go have a look into it now!
by TRINIX
Fri Apr 13, 2007 11:40 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

say if the random jump pad locations worked, is it also possable to set it so say if i had 4 possable directions to go off 1 jump pad, could i team bind 2 of them to red team, an 2 to the blue team? just another crazy thought
by TRINIX
Wed Apr 11, 2007 4:52 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3284991

my new 1on1 ctf map, not to sure if its a bit "open" but here is a quick editor view!

Image
by TRINIX
Wed Apr 11, 2007 11:50 am
Forum: ID Tech
Topic: CTF-1on1 Mappack
Replies: 67
Views: 32395

is there still time to throw a map in? got 1 in the works!
by TRINIX
Tue Apr 10, 2007 11:24 pm
Forum: ID Tech
Topic: Q2: beta of spirit2dm1 - awaiting resurrection
Replies: 11
Views: 3205

dont have quake 2 any more, cant seem to find it. but from your screenys, looks like a very sexy map.
by TRINIX
Tue Apr 10, 2007 11:23 pm
Forum: ID Tech
Topic: Trindm2 "Fire Halls" alpha
Replies: 2
Views: 1651

yeah i am very familiar with raident, just have not used it in a while. yeah i think i am gonna scrap the map an start from scratch, as u said it would take a lot of work. so i am gonna resize it. also gonna change a few of the rooms around an not have it compleatly symmetrical. also thanks for the ...
by TRINIX
Tue Apr 10, 2007 12:02 pm
Forum: ID Tech
Topic: Trindm2 "Fire Halls" alpha
Replies: 2
Views: 1651

Trindm2 "Fire Halls" alpha

hey this is my 2nd map which i have actually got to the item layout. just i think i went a little crazy with the scale of my map, seems just a "little" bit big, but with that in mind i think it could be a good CTF or TDM map. currently only supports DM/TDM. As its only an alpha i would lik...
by TRINIX
Mon Apr 09, 2007 8:58 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

just on a random thought, is it possable to do "random" jump location from 1 jump pad?
by TRINIX
Mon Apr 09, 2007 5:30 pm
Forum: id legends
Topic: Quake I on modern hardware
Replies: 14
Views: 11630

the only 1 i can think of atm is http://tenebrae.sourceforge.net/

from what i remember it has nice visuals
by TRINIX
Mon Apr 09, 2007 1:44 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

yeah i know that, but i am up for as little typing as possable :D

thanks for all the help guys
by TRINIX
Sun Apr 08, 2007 1:27 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

ok 3 cheers for kat. yeah i was not deselecting the inf0_notnull, an then hitting ctrl+k.

i am a noob :(
by TRINIX
Sun Apr 08, 2007 1:16 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

kaz : yeah i thought there was always a way u had to select them 1st, as always i selected the Trigger_push then info_notnull. same problem.
Amphetamine : yeah i will give your way of doing things even tho i think it takes longer to do it thta way .
by TRINIX
Sun Apr 08, 2007 1:08 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3284991

kaz : that kinda reminds me of UT2k4, dont know why but i dose!
by TRINIX
Sat Apr 07, 2007 2:44 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

ok tryed the target_push. still dident work...getting really frustraited now. i dont think there is anything to do with gtk 1.4.0?
by TRINIX
Sat Apr 07, 2007 2:36 pm
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

i tryed that info_null after reading the info on trigger_push, still get the same problem...ill try target push now
by TRINIX
Sat Apr 07, 2007 11:58 am
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

think i tryed the target_position as well, an still the same problem!

edit : yeah i just tryed that agine with target_position. still get the same problem!!
by TRINIX
Sat Apr 07, 2007 9:34 am
Forum: ID Tech
Topic: jump pad problems
Replies: 24
Views: 5496

jump pad problems

yeah i been a lurker here in the fourms for quite some time, finnaly getting back into quake 3 mapping, but i am having an annoying time with these jump pads i am trying to put in! as far as i know i am doing this right! 1st: create a trigger bush an give it Trigger_push 2nd: create an Target_locati...
by TRINIX
Fri Apr 06, 2007 12:08 pm
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3284991

very nice fjoggs, love the q2 feel
by TRINIX
Fri Apr 06, 2007 11:17 am
Forum: ID Tech
Topic: Screenshots
Replies: 7361
Views: 3284991

Image

just a current layout i am working on, not to sure if i should make this into a ctf map or DM/TDM map.