Search found 86 matches

by Salinga
Fri Jan 31, 2020 11:38 pm
Forum: ID Tech
Topic: Salinga's EF conversion of Q3 maps
Replies: 29
Views: 28165

Re: Salinga's EF conversion of Q3 maps

10 years already... where has the time go. ;-/
by Salinga
Sun Jan 20, 2019 3:55 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx
Replies: 5
Views: 13712

Re: "Shiny Quake Three" - A reshader of Q3A to polish its gfx

That's more than just bloom. You can see the sky reflected on the walls, and the wall structure in the reflection (due to the added bump mapping). Here is another example: https://camo.githubusercontent.com/69db895bca4e5b84cea42fccf2f09a06278394a3/68747470733a2f2f692e696d6775722e636f6d2f51704f4e6565...
by Salinga
Fri Dec 28, 2018 3:48 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: "Shiny Quake Three" - A reshader of Q3A to polish its gfx
Replies: 5
Views: 13712

"Shiny Quake Three" - A reshader of Q3A to polish its gfx

Adds: * Bumpmapped reflective surfaces * Aliasing * Atmospheric/Volumetric lighting * Enhanced contrast and more vibrant colors * Dithering https://i.imgur.com/4aw8z7y.gif https://i.imgur.com/mLsIR8Y.gif https://i.imgur.com/whwO6el.gif https://i.imgur.com/iwIb3p8.gif https://i.imgur.com/jf3J2Tu.gif ...
by Salinga
Sun Apr 02, 2017 6:47 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: Q3knockOut 1.5.0-beta2 out now
Replies: 2
Views: 5091

Re: Q3knockOut 1.2.0 out now

A new beta of this mod is released (version 1.5.0-beta2, was for years on my harddisc). It ran so far only on my multiplayer online server (see first post for address). Gameplay: [youtube]v7GX2EVigug[/youtube] [youtube]wz-1OvDk7Ms[/youtube] [youtube]Fo81zd_HBI8[/youtube] Download: http://www.moddb.c...
by Salinga
Mon Nov 24, 2014 1:29 am
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut 1.5.0-beta released

Gameplay videos:

FFA
[youtube]Fo81zd_HBI8[/youtube]

[youtube]wz-1OvDk7Ms[/youtube]

[youtube]v7GX2EVigug[/youtube]

instagib
[youtube]Nbsiqp0qgdY[/youtube]
by Salinga
Tue Nov 18, 2014 2:04 am
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut 1.5.0-beta released

Sounds like a nice project! :) Looking forward to it! Here's a demo file so you can see the gameplay: http://www.moddb.com/mods/q3knockout/do ... t-140-demo Here three maps that work well with Q3knockout and maybe go into the direction you are thinking structurally: http://lvlworld.com/review/id:223...
by Salinga
Sun Nov 16, 2014 1:55 pm
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut 1.5.0-beta released

Thx for your support! :)

Would be cool to see a map especially made for Q3knockout. :) So far only the open-space/floater maps are playable, since only the skybox kills.
by Salinga
Sat Nov 15, 2014 10:28 pm
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut 1.5.0-beta released

Version 1.5.0-beta released. More info in the first post in this thread:
viewtopic.php?p=773423#p773423
by Salinga
Thu Jan 05, 2012 8:10 am
Forum: Quake III Arena & Quake Live Discussion
Topic: "Voyager: Elite Force" full multiplayer for download (free)
Replies: 4
Views: 5675

Re: "Voyager: Elite Force" full multiplayer for download (free)

Gameplay is much faster than this though, it seems g_speed is 250 while most servers use 275 or 300. Really not that different from Q3 at all :) Nope, not much different. Even the code is pretty similar. I modded for EF and Q3A and the code differs most handling the weapons and pickups, since it ha...
by Salinga
Wed Jan 04, 2012 1:21 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: "Voyager: Elite Force" full multiplayer for download (free)
Replies: 4
Views: 5675

"Voyager: Elite Force" full multiplayer for download (free)

The multiplayer portion of "Elite Force", an old game based on the Q3A engine and pretty similar to its gameplay, is dowloadable for free. It's part of the full conversion "RPG:X" from the game (legally, as the developers from the mod state): "Well with this download, which ...
by Salinga
Thu Sep 23, 2010 9:02 am
Forum: ID Tech
Topic: Werkkzeug Texture Renderer
Replies: 3
Views: 2789

Werkkzeug Texture Renderer

I discovered a freeware tool with which you can render textures procedurally: http://www.werkkzeug.com/ Maybe it can be usefull for some mappers too. Examples: http://www.werkkzeug.com/img/gallery/thumb/10_bricks01.jpg http://www.werkkzeug.com/img/gallery/thumb/50_train01.jpg http://www.werkkzeug.co...
by Salinga
Sat Aug 21, 2010 2:54 am
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut

Bots don't go below the initial skill for a game, so the player decides how much the bots "dumb down". They can only get smarter as the initial skill but not dumber. And if you're with other humans on the server, the average score is taken as the human skill factor. So if you're with a goo...
by Salinga
Fri Aug 20, 2010 10:04 pm
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut

I broke out the parts from BotAISetupClient() in ai_main.c that set the bot skill and put them in a function. If the scores of the human players differ for a minimum amount for a period of time I increment (humans play better) or decrement (bots play better) the skill values of the playing bots. By ...
by Salinga
Fri Aug 20, 2010 8:00 pm
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut

New beta installed.

Changes:
* Bots change their skill dynamically to the skill of the online players.
by Salinga
Tue Aug 17, 2010 1:59 am
Forum: ID Tech
Topic: [Beta] pukka3tourney7
Replies: 92
Views: 26381

Re: [Beta] pukka3tourney7

If it's okay with you I will use your beta and put some sound into it, mostly from freesound.org. I am not new to this, since I put sound to my Elite Force conversions of Q3A maps; which was possible because EF has a big sound library from the single player portion of the game.
by Salinga
Mon Aug 16, 2010 3:52 pm
Forum: ID Tech
Topic: [Beta] pukka3tourney7
Replies: 92
Views: 26381

Re: [Beta] pukka3tourney7

Played the beta... are you going to add environmental sounds to the map? I am always a bit dissappointed when a realistic looking map doesn't sound realistic (to me it's like a nice looking meal without aroma). With sound a map becomes "alive".
by Salinga
Sun Aug 15, 2010 10:45 pm
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut

1.4.1-beta now running on the server:
jonesbones.4npserver.de:27960

Changes:
* Grenades only bounce once a little, so they basically stick where they fell down. Now grenades can be shot more accurate to mine an area. Damage balanced to that.
by Salinga
Sun Aug 15, 2010 10:43 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: Stereo
Replies: 7
Views: 5272

Re: Stereo

Please don't forget: ioquake has its config files not in baseq3!
by Salinga
Fri Mar 26, 2010 9:42 am
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut

I made a demo for the mod:
http://www.moddb.com/members/salinga/do ... t-140-demo

You do not need to have the mod installed to run this demo.
by Salinga
Tue Nov 17, 2009 2:04 pm
Forum: ID Tech
Topic: Salinga's EF conversion of Q3 maps
Replies: 29
Views: 28165

Re: Salinga's EF conversion of Q3 maps

Bloodflowers (q3_bloodflowers): http://media.moddb.com/cache/images/downloads/1/20/19509/thumb_620x2000/main.jpg http://www.moddb.com/members/salinga/addon...q3-bloodflowers Ultraviolence (q3_ultrav) http://media.moddb.com/cache/images/downloads/1/20/19524/thumb_620x2000/main.jpg http://www.moddb.co...
by Salinga
Sun Nov 08, 2009 12:25 pm
Forum: ID Tech
Topic: Salinga's EF conversion of Q3 maps
Replies: 29
Views: 28165

Re: Salinga's EF conversion of Q3 maps

Deathroom Bathroom (reqbath): http://media.moddb.com/cache/images/downloads/1/20/19370/thumb_620x2000/reqbath.jpg http://www.moddb.com/members/salinga/addon...athroom-reqbath CONCRATE SPAM (on-xctf5): http://media.moddb.com/cache/images/downloads/1/20/19439/thumb_620x2000/shot0001.jpg http://www.mod...
by Salinga
Thu Nov 05, 2009 12:09 am
Forum: ID Tech
Topic: BETA: thomasc4 - Aussenposten 08
Replies: 44
Views: 39376

Re: BETA: thomasc4 - Aussenposten 08

Hi! I hope you will let me do a conversion of your map for EF like I did with Trickster: http://eliteforce2.filefront.com/file/S ... ster;63704 BTW are you planning to add environmental sounds to the map? I always found realistic environments without sounds a bit "lifeless", like frozen in...
by Salinga
Sun Jul 26, 2009 9:05 pm
Forum: Programming Discussion
Topic: Q3knockOut 1.5.0-beta released
Replies: 19
Views: 18006

Re: Q3knockOut

LOL -thx! Fun is the name of the game! :)