Doom 3 texture issue?

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DRuM
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Post by DRuM »

Maybe dragging it across messed things up and it needs a fresh install? :shrug:
SoM
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Post by SoM »

del ur cfg, let d3 make a new one
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MKJ
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Post by MKJ »

well, at least you got some color in your textures now !
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Mr.Magnetichead
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Post by Mr.Magnetichead »

It's the riddler. He's infected your system with his dastardly rhymes.
o'dium
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Post by o'dium »

You got a GT? Welcome to running it on Ultra with ease!

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Geebs
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Post by Geebs »

Ultra mode puts little party hats on the chansaw guys?

p.s. o'dium, as I'm sure you're aware, much of the stuff in Ultra mode remains turned off on current vid cards, so you're really just running it on "High" even though it says "Ultra" on the menu.
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MKJ
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Post by MKJ »

im sure the 6800GT can handle most if not all of those features though right? i mean HalfLife2 gives me some pretty spiffy effects :o
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o'dium
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Post by o'dium »

Geebs wrote:Ultra mode puts little party hats on the chansaw guys?

p.s. o'dium, as I'm sure you're aware, much of the stuff in Ultra mode remains turned off on current vid cards, so you're really just running it on "High" even though it says "Ultra" on the menu.
No, ultra mode runs the game uncompressed using DDS textures. There isn't anything else Ultra mode adds.

You can tell the difference between high and ultra only in screenshots really. There isn't really anything else that could be turned on/off, other than render to texture resolution, but my card supports none power of two in that so it always looks pin sharp to match my resolution.
Geebs
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Post by Geebs »

o'dium wrote:No, ultra mode runs the game uncompressed using DDS textures. There isn't anything else Ultra mode adds.
Just quoting some guff from Willits, so it's probably actually just bullshit.

So, where can I get the party hat mod from?
mik0rs
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Post by mik0rs »

I'm gonna take the opportunity in this thread to ask if anyone else had issues with ATI cards on the textures in Half Life 2 when running any drivers as new or newer than the game. I've had to drop back about a year in driver terms just to play CS:Source properly.

May make my own thread actually...
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MKJ
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Post by MKJ »

Geebs wrote:
o'dium wrote:No, ultra mode runs the game uncompressed using DDS textures. There isn't anything else Ultra mode adds.
Just quoting some guff from Willits, so it's probably actually just bullshit.

So, where can I get the party hat mod from?
beat the game on nightmare
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mik0rs
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Post by mik0rs »

Geebs wrote: So, where can I get the party hat mod from?
That reminds me of the phrase from T-shirt hell "You can't have 'slaughter' without 'laughter'".
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o'dium
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Post by o'dium »

Geebs wrote:
o'dium wrote:No, ultra mode runs the game uncompressed using DDS textures. There isn't anything else Ultra mode adds.
Just quoting some guff from Willits, so it's probably actually just bullshit.

So, where can I get the party hat mod from?
Its in the delta labs, the one zombie has it on (read the PDA nad it says something about a party that was there)
Geebs
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Post by Geebs »

MKJ wrote:
Geebs wrote:
o'dium wrote:No, ultra mode runs the game uncompressed using DDS textures. There isn't anything else Ultra mode adds.
Just quoting some guff from Willits, so it's probably actually just bullshit.

So, where can I get the party hat mod from?
beat the game on nightmare
oh very good.
o'dium
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Post by o'dium »

Geebs wrote:
MKJ wrote:
Geebs wrote: Just quoting some guff from Willits, so it's probably actually just bullshit.

So, where can I get the party hat mod from?
beat the game on nightmare
oh very good.
You dont have to beat the game on anything ;)
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MKJ
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Post by MKJ »

o'dium wrote:
Geebs wrote:
MKJ wrote: beat the game on nightmare
oh very good.
You dont have to beat the game on anything ;)
LIES >:E
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o'dium
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Post by o'dium »

MKJ wrote:
o'dium wrote:
Geebs wrote: oh very good.
You dont have to beat the game on anything ;)
LIES >:E
I saw the hat first time through the game :D
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MKJ
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Post by MKJ »

yea but you can also get party hats on -all- the zombies.

[edit] if my memory serves me correctly [/edit]
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bork[e]
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Post by bork[e] »

Something close to Riddla's problem I'm having. The dust when you are on the surface of mars is pitch black, even when going inside the air lock I can still see the black texture cutting through the wall.

Any ideas? I'm not even sure what to be searching for, and what I have...hasn't helped any.
bork[e]
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Post by bork[e] »

:attention:

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SOAPboy
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Post by SOAPboy »

Wow.. thats ugly borke :*(
[size=75][i]I once had a glass of milk.

It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.

I am now sick.
[/i][/size]
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bork[e]
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Post by bork[e] »

:D

128Mb ti4400, the pretty factor isn't all the way there, but it runs a average 40fps...that's the only thing bothering me.

edit: Ah, Nvidia has an update...will try that before bothering with it anymore.
bork[e]
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Post by bork[e] »

Be sure you come back and tell us about the rest of your journey brave soilder!
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Zerofactor
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Post by Zerofactor »

riddla wrote:Its fixed, but now that its fixed we should let Zerofuture in here to post shitty bootay pics.
I love you too.
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seremtan
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Post by seremtan »

o'dium wrote:No, ultra mode runs the game uncompressed using DDS textures. There isn't anything else Ultra mode adds.
eh? a DDS format material includes prescaled versions of the texture within the material itself, presumably to take some load off the gfx processor. call of duty used DDS textures throughout. i don't see what's so 'ultra' about it

not sure what you mean by 'uncompressed'. in q3, textures are compressed 50%; in call of duty and hl2 they are compressed to 25% of thier original size (usually 512*2 -> 128*2)
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