New Q4 info - Rhino Squad

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o'dium
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New Q4 info - Rhino Squad

Post by o'dium »

Mr.Magnetichead
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Post by Mr.Magnetichead »

Shouldn't you be out doing grown up things with your fiance?
o'dium
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Post by o'dium »

Mr.Magnetichead wrote:Shouldn't you be out doing grown up things with your fiance?
I've got back. Its called driving, and life. Now that i've just seen this info, i've posted it, and i'm going to have laugh at pizza hutt with family then onto a movie, maybe charlie and the CC, maybe Dark Water. Either way, i'll be out of the house, you will still be here, you sad git. Now fuck off.
Mr.Magnetichead
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Post by Mr.Magnetichead »

Oh god! Someones at home on a saturday afternoon? OH GOD THE HUMANITY!
phantasmagoria
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Post by phantasmagoria »

[lvlshot]http://image.com.com/gamespot/images/2005/209/reviews/531883_20050729_screen003.jpg[/lvlshot]

Why are Raven insisting on using pathetically low res textures when they know how gash they looked in Doom3? that gun looks utter trash
[size=85]
busetibi
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Post by busetibi »

phantasmagoria wrote: that gun looks utter trash
w3rd!
and whats with the 1000 yrd stare he has?

fuck, it just keeps getting worse :puke:
DRuM
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Post by DRuM »

The thing that stands out to me is the eyes. Everything on the face looks pretty good but I think it's the white of the eyes that makes them look odd and unnatural.
busetibi
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Post by busetibi »

errr,since when do elbows have points?
you can see the muscle on his bicep, but the fucking elbow has a point!!!
Brian Slade
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Post by Brian Slade »

Lieutenant Voss got his name because it rhymes with "boss."
Well they sure as hell thought long and hard about that one.
DRuM
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Post by DRuM »

Still, if it's gonna have such things as picmip 5 and vertex lighting and other graphical things that can be reduced for more advantageous gameplay, that's what I'll be doing anyway.
ppp
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Post by ppp »

Farted and got some runny 'follow-thru'

"OK guys we're going in hot [Pfffffft] oh shit"
o'dium
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Post by o'dium »

phantasmagoria wrote:[lvlshot]http://image.com.com/gamespot/images/2005/209/reviews/531883_20050729_screen003.jpg[/lvlshot]

Why are Raven insisting on using pathetically low res textures when they know how gash they looked in Doom3? that gun looks utter trash
Its the HL way of things. Its a smart way really, but yes, a little soar on the eye.

You have two weapons. Your first person, and your world. The first person obviously contains far more detail, because it "can", its optimized in a way so that unseen polies are not even on the mesh. The low poly model is made simply because it has to be, and so its made for the world. It has to be low poly, otherwise when you will clutter the level up with loads of higer poly weapons and ammo, which can bog down older systems.

In Quake 3 this wasn't a problem. Quake 3 used a tag based system which meant that the detail on the first person weapon was the detail on the world weapon; Because they were the same mesh. Now, you get the chance of drawing two models, so ones made lower poly.

I obviously agree with this for performance reasons, itsa good call. But yes, it DOES look very poor on the eye, almost as if the detail level is even lower than very very old games :( Sadly, people see that and forget "why" its like that.
Duhard
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Post by Duhard »

o'dium, shut the fuck up.
o'dium
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Post by o'dium »

Duhard wrote:o'dium, shut the fuck up.
1 vs. 1? :lol:
Duhard
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Post by Duhard »

o'dium wrote:1 vs. 1? :lol:
Deal, are you east coast?
Duhard
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Post by Duhard »

Houston we got a problem..
o'dium
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Post by o'dium »

UK, suppose the games off? :lol:
Duhard
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Post by Duhard »

o'dium wrote:UK, suppose the games off? :lol:
Nah, too bad for you but you'll have to get spanked by 50 frags today...cheer up.
Duhard
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Post by Duhard »

*whistles*
Don Carlos
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Post by Don Carlos »

wanna play big boy?
Where were you when the West was defeated?
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Mogul
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Post by Mogul »

Good grief. The guns in this game lack style soooo much.
This line only remake is total rubbish I've ever seen!!! Fuck off!!! --CZghost
o'dium
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Post by o'dium »

Mogul wrote:Good grief. The guns in this game lack style soooo much.
They arn't that bad, they just look a bit weak thats all, but dont they always in games?

Image
User avatar
MKJ
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Post by MKJ »

i thought quake2's weapons looked great, with divers idle and reload animations.
much better than quake3's :icon19:

these look quite generic, IMO. like the usual run-of-the-mill spacemarine assault gun
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^misantropia^
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Post by ^misantropia^ »

DRuM wrote:Still, if it's gonna have such things as picmip 5 and vertex lighting and other graphical things that can be reduced for more advantageous gameplay, that's what I'll be doing anyway.
Wise words this man speaks.
Duhard
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Post by Duhard »

Don Carlos wrote:wanna play big boy?
You still got q3 installed pretty boy?

I'll gladly play with you again, it's been a while since we've played together...last time was when I yankowned the entire europe continent, remember?

*kiss*
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