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cg_bobup cheat-protected

Posted: Tue Apr 15, 2014 4:15 pm
by almo
Hi!

A guy at work here is running the Q3 server. It's the latest version. When I connect and try to do cg_bobup 0, it tells me it's cheat protected.

He has punkbuster disabled.

A) How do we allow that to be set to 0 with punkbuster enabled
B) Why can't I set it to 0 with punkbuster disabled.

I get severe motion sickeness with any of the bob parameters set above 0.

Re: cg_bobup cheat-protected

Posted: Tue Apr 15, 2014 4:47 pm
by obsidian
sv_cheats 1

I believe he has to set that on the server, though it enables all cheats so someone can easily enable god mode, etc.

Re: cg_bobup cheat-protected

Posted: Tue Apr 15, 2014 5:03 pm
by almo
Hmm. Ok. I don't recall having this problem with 3wave; maybe that mod didn't have this var set to cheat-protected.

Re: cg_bobup cheat-protected

Posted: Tue Apr 15, 2014 7:03 pm
by Bacon
If you're trying to get rid of view bobbing, theres actually 5 CVARs, including that one:

cg_runpitch
cg_runroll
cg_bobpitch
cg_bobroll
cg_bobup

All need to be 0.

Re: cg_bobup cheat-protected

Posted: Wed Apr 16, 2014 7:13 pm
by almo
Yup. But when I set cg_bobup 0, it says "cg_bobup is cheat-protected" and forces it to some small but non-zero number.