Deadline Games accepting resumes for Level Design positions

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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GONNAFISTYA
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Joined: Sun Jan 23, 2005 8:20 pm

Deadline Games accepting resumes for Level Design positions

Post by GONNAFISTYA »

Hi everyone. I don't drop by here that much anymore...I really should finish that one Q3 map. :wink:

If only I could find the time.

Anyhoo... Deadline Games will be actively seeking to hire level designers for our upcoming projects sometime in late summer. We're finishing up our first multiplatform game Total Overdose and it's coming out this summer for PC, X-Box and PS2 and are already gearing up for the next stuff.

If you're interested send your resume/CV to: jobs@deadlinegames.com

The job is in Copenhagen, Denmark and Deadline - as game companies go - is a great place to work. I've been here coming up on 2 years now and I have no complaints.

Hiring will probably begin in August/September sometime. I'm not exactly positive yet but at least you have some time to think about it. :wink:

BTW....I won't post this in the "screenshots" thread but I'll show you all what I've been working on since Far Cry.... "Total Overdose" and it's alot of fun and the game doesn't take itself seriously....that means retarded humour. There's also a movie on the site that shows the gameplay.

[lvlshot]http://img41.echo.cx/img41/3584/11110619325pp.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/3903/11110624923hv.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/3116/11110619319xe.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/8384/11110619309ug.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/5894/11110619338il.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/3483/11110619343oz.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/3552/11110621183gp.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/876/11110621209oe.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/9021/11110624908zh.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/7028/11110621198gz.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/7468/11110621211pj.jpg[/lvlshot]

[lvlshot]http://img41.echo.cx/img41/964/11110624913ex.jpg[/lvlshot]


Like I said...it's alot of fun to play. It's sorta like GTA3 meets Max Payne meets Enter The Matrix meets Tony Hawk.
Last edited by GONNAFISTYA on Mon May 16, 2005 2:30 pm, edited 3 times in total.
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Survivor
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Post by Survivor »

red x's
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GONNAFISTYA
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Post by GONNAFISTYA »

Shit...ok...gimme a few moments.
Fjoggs
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Post by Fjoggs »

Was gonna ask if you'd ever return to the only place on this forum you don't have to post :lol: in every post. :wink:
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GONNAFISTYA
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Post by GONNAFISTYA »

Fjoggs wrote:Was gonna ask if you'd ever return to the only place on this forum you don't have to post :lol: in every post. :wink:
Someday...I guess. :) I haven't finished Malediction yet. The map file got fucked and I'd have to completely retexture the whole thing again.

I have the desire to Q3 map...but then I'm just too lazy to do it after work. :wink:
Last edited by GONNAFISTYA on Mon May 16, 2005 2:24 pm, edited 1 time in total.
Fjoggs
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Post by Fjoggs »

Hehe, tell me about it. For my tourney1 map, I had to recompile it 3 times, and SPoG had to fix the map file twice before I could resume working on it. Took me ages.

Then again, you can work on a new one. :wink:
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GONNAFISTYA
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Post by GONNAFISTYA »

Fuck it....it's only re-texturing.

*installs GTK*
Fjoggs
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Post by Fjoggs »

One down, X to go. ;)
obsidian
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Post by obsidian »

GONNAFISTYA wrote:Fuck it....it's only re-texturing.

*installs GTK*
You can't stay away for long. It's in your blood.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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