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What are the common textures?

Posted: Sun Apr 17, 2011 11:37 pm
by gooball :D
Hey all. What do the common textures for GTKRadiant do? I know the simple ones (trigger, player clip, weapon clip, caulk, cushion, nodraw, nodraw nonsolid, botclip), but what do the rest do? :cry:

Thanks-

Gooball

Re: What are the common textures?

Posted: Sun Apr 17, 2011 11:48 pm
by fKd
viewtopic.php?f=10&t=42049

Re: What are the common textures?

Posted: Mon Apr 18, 2011 12:01 am
by obsidian
That's actually a really big subject in itself and I don't think anyone can explain all that in one post. Just explaining hint could take several tutorials and articles. Anything specific you want to know?

BTW, the manual can help with a lot of general questions:
http://radiant.robotrenegade.com/manual/

Also, the shader manual will help you understand the common shaders on a more detailed level, you can actually look at the common.shader file and find out what everything does.
http://q3map2.robotrenegade.com/docs/sh ... index.html