You have missing texture there sir, eX-trim_01_s.tga. But as it's just test build it's not a problem. I just say what I dislike (botmatch test only :/). the map is very open, and small, it feels like box map with some structures added into middle and around the map. Also the gameplay is very horizontal, It really could use additional level, but I know it would be a hell to change it in such way now. Reminds cpm22 a lot

. What I really dislike, that it's 2 pu map layout. Ok, there are 3 pu, but YA and MH are so close (in such small map), that you could just as well place them one next to ther :/. Or just put second RA insted of YA&MH. All the gameplay is about going from one side of the map to opposite. And it feels very, very poor, especially as the map is so flat. I would start changes with spreading the pu items, bot not sure how right now, as the map is so small and simple in structures :/. I can clearly see that you wanted to create such small cpma level, like aero or cpm22 for example, but as I mentioned, if looks like box map more atm. Sorry, but you should really consider making structures more complex.
Edit: I wrote this after testing that a012 version, if there is an updated one somewhere here, let me know.