weird bug.

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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^Ghost
Posts: 230
Joined: Tue Sep 08, 2009 3:35 am

weird bug.

Post by ^Ghost »

i keep getting this weird bug as if the brushes are overlapping, but they reappear when i get close to them

this is what it looks like...
[lvlshot]http://img191.imageshack.us/img191/9214/shot0078w.jpg[/lvlshot]
[lvlshot]http://img409.imageshack.us/img409/4161/shot0079.jpg[/lvlshot]

this is what its supposed to look like
[lvlshot]http://img138.imageshack.us/img138/1002/shot0080q.jpg[/lvlshot]

any ideas?? ive been redoing the brushwork and recompiling, but still no solution.
[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
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