Weird patch issues

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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cityy
Posts: 1020
Joined: Mon Aug 10, 2009 8:23 am

Weird patch issues

Post by cityy »

I am having some weird sparkles in a window border made out of patches. This is what it looks like:

[lvlshot]http://img31.imageshack.us/img31/2681/shot0114i.jpg[/lvlshot]
[lvlshot]http://img94.imageshack.us/img94/6247/shot0113w.jpg[/lvlshot]
[lvlshot]http://img411.imageshack.us/img411/5210/patcheso.jpg[/lvlshot]

In the editor it looks like everything is alright.. anyone got an idea how I fix this? :confused:
www.ferdinandlist.de/leveldesign
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Re: Weird patch issues

Post by o'dium »

Delete the patch and make it again. It looks like for some reason the automatic subdivision isn't working on it which suggests a broken vert.
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Weird patch issues

Post by skinNCNmaster »

your corner caps are vertical edged.. fan them into the corners..

take a patch mesh and pull all the verts into one corner except the outer curve three.

its nothing to do with automatic subdivision
Image
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