What map is this?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
v1l3
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What map is this?

Post by v1l3 »

Image
I've been looking at this pic at the QuaketheWall site for years, and I have never been able to find this damn map...and I have ALOT of maps. Anyone know where I can get it? ..or what it's from?
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Hipshot
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Re: What map is this?

Post by Hipshot »

It looks like a magazine scan? Is it? Looks very AVP1 styled too, except for the crosses =)
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v1l3
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Re: What map is this?

Post by v1l3 »

It kind of reminds me of Dosa "nihil" Gabor's maps.
Johnny Law
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Re: What map is this?

Post by Johnny Law »

I'm sure it's a picture from an early preview of Quake 3, although I'm not having any luck finding it online. That area was never actually released as a map, and I'm dubious that it was ever leaked either.
phantazm11
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Re: What map is this?

Post by phantazm11 »

I remember this. Hipshot and Johnny Law are both correct. This was from a magazine preview article about Quake 3. Can't remember the exact magazine, but I do remember there was a quote from Carmack about how he created bezier curved surfaces for the game, and had to go back and rework them because the level designers were doing artistic things with patches that they weren't exactly designed for.

I drooled over those preview pictures for months :)
obsidian
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Re: What map is this?

Post by obsidian »

Somewhat related. (Drool some more)
viewtopic.php?t=42388

Oh, and OMG, it's Johnny Law back from the dead! *waves*
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Johnny Law
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Re: What map is this?

Post by Johnny Law »

Hiho. Reports of my death have been greatly exaggerated.

Foo's thread there is pretty cool. I was a little surprised that this picture wasn't already there. :)

It's interesting to see how those early shots differ from what was eventually released. Probably most of that difference is just your usual development-churn, but I also had a random thought just now wondering how much of that was affected by the pre-release departure of Brandon "everything should be super-gothic" James.
AEon
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Re: What map is this?

Post by AEon »

Concerning Q3A nostalgia, here a list of compare shots I did on my pretty old site:
Anthem
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Re: What map is this?

Post by Anthem »

AEon wrote:Concerning Q3A nostalgia, here a list of compare shots I did on my pretty old site:
Nice read. :)
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]

[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]

[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
AEon
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Re: What map is this?

Post by AEon »

Anthem,
it was interesting to see how much id actually worked and re-worked their maps to give them that "final" polish.
Anthem
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Re: What map is this?

Post by Anthem »

AEon wrote:Anthem,
it was interesting to see how much id actually worked and re-worked their maps to give them that "final" polish.
Indeed. That's what I love about seeing WIP shots in peoples' mapping threads. Not only is it great to see mappers' inspiration, but to see their progress as they bring their inspirations to reality... It's one of the most brilliant things about fabricating something you design.
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]

[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]

[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
v1l3
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Re: What map is this?

Post by v1l3 »

obsidian wrote:Somewhat related. (Drool some more)
http://www.quake3world.com/forum/viewtopic.php?t=42388
It would be cool if they released those maps that weren't included in the Official Q3A. Kind of like how Fred Nilsson released Almost Lost(pro-q3tourney7) where it was gonna be used, but didn't. Who the hell do I write to about that?
obsidian
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Re: What map is this?

Post by obsidian »

The Dreamcast maps were released, if you want some more "official" maps to play.

http://www.fileshack.com/file.x/595/Dreamcast+Map+Pack
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v1l3
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Re: What map is this?

Post by v1l3 »

obsidian wrote:The Dreamcast maps were released
I have the Dreamcast maps full version, that has dc_ss maps included..minded that they have a HOM effect on their sky. =/ I have played the hell out of dc_ss402 , dc_ss405, dc_ss406, and the ctf dc_ss408. I started Q3 on the Dreamcast actually....long live dc_map07!
fKd
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Re: What map is this?

Post by fKd »

lol i remember playing dc q3 while blasting music from "music for the jilted generation" by prodigy... ahhh sweet memories...
Bliccer
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Re: What map is this?

Post by Bliccer »

How is it playing on DC? I guess the strafes and rocket jumps are very hard to do?
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MKJ
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Re: What map is this?

Post by MKJ »

strafes are easy, not much difference.
rocketjumps.. dont bother :)
scythe
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Re: What map is this?

Post by scythe »

Seeing these old shots always makes me really nostalgic. I loved the "Quake One" look, updated with curves and glowing lights. I so wanted Quake 3 to look like that. Ah well, great game either way.
deqer
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Re: What map is this?

Post by deqer »

I'm guessing the reworking was done before q3test was released, therefore the map would not be included in the q3test. We'd need someone from id Software to browse their backup archives for the original version of this map.
obsidian
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Re: What map is this?

Post by obsidian »

It was probably just some quick map that someone created to test the engine. Probably nothing more of a map than just that hallway.
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AEon
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Re: What map is this?

Post by AEon »

On the subject of "lost" id maps... my guess would be that those shots / maps are pretty much in the state that our own alpha shots / maps are in. A few pretty cool rooms, unconnected, no real gameplay, basically tests. If you wanted to turn them into a map, you'd have to do some serious mapping to get there.

I am pretty sure id had bot-unplayable maps done, with really nifty ideas, only to find out that their "final" bot code would never be able to take advantage of those layouts. E.g. a simple jump over a ledge gap is already too much for them. And wanting to get the game out, they had to kill tons of stuff from their maps.

Though it might be fun to have 10 or so fragments available, to then "collage" them into a working map... keeping those special visuals / designs... though this may turn out totally inconsistent map. Then again, if we *really* wanted those maps, it should not be too hard to rebuild them from the screenshots (at least what you can see on them)... has not been done "much?", AFAICT though.
dONKEY
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Re: What map is this?

Post by dONKEY »

There was a renderer around a while back that was making Q3 maps look like that shot. I can't remember what it was called, but you could run Q3 maps through it and produce that bloom effect. That's what I thought the scan was. Might have been Q3 ray-traced....hmm, getting old and befuddled...
deqer
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Re: What map is this?

Post by deqer »

dONKEY wrote:There was a renderer around a while back that was making Q3 maps look like that shot. I can't remember what it was called, but you could run Q3 maps through it and produce that bloom effect. That's what I thought the scan was. Might have been Q3 ray-traced....hmm, getting old and befuddled...
I dunno. I think you can do this already with the quake 3 engine. Fog (vertical, brush), lens flares (entity brush), and a fog for distance.
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Hipshot
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Re: What map is this?

Post by Hipshot »

Should be no problem, just use ioquake, since it has flares as in the pic... if it's just the screenshot you might as well use regular quake.
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Castle
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Re: What map is this?

Post by Castle »

A good portion of the original Quake 3 maps were deleted by accident I believe. supposedly as a result most of the original hell maps were lost forever.
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