Quakelive Receives New Hitboxes/Hit Detection
Posted: Wed Dec 09, 2009 9:19 am
The rather large Quakelive update applied today adds cylinder hitboxes as well as improved hit detection among other things. This should make rail shots that look as if they hit through a wall a thing of the past, which has been a wide spread complaint in the community.
If you haven't been paying attention, be sure to visit past change logs in the forum for all the great new features that have been rolled out. The latest being cg_drawItemPickups 7 among others, which draws a time stamp on item pickups to assist with timing.
More info here: http://www.quakelive.com/forum/showthread.php?t=40613
If you haven't been paying attention, be sure to visit past change logs in the forum for all the great new features that have been rolled out. The latest being cg_drawItemPickups 7 among others, which draws a time stamp on item pickups to assist with timing.
More info here: http://www.quakelive.com/forum/showthread.php?t=40613