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New Tutorial

Posted: Thu Jul 02, 2009 10:05 pm
by Grenader
Hi, this may be more texture related than Level editing/Modelling but it seems the most adequate section to post.

I recently wrote a tutorial on making normalmaps/displacement maps using a greyscale drawing. If you haven't already guessed, this is based on Kat's tutorial. As this is my first tutorial, comments/crits would be greatly appreciated.
3D texture mapping for Hard Surfaces

The English falls a little bit rough during the tutorial, I do hope to revise it further sometime soon.

Thanks,
~Thorn