New Tutorial

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Post Reply
Grenader
Posts: 202
Joined: Sun Oct 08, 2006 11:38 am

New Tutorial

Post by Grenader »

Hi, this may be more texture related than Level editing/Modelling but it seems the most adequate section to post.

I recently wrote a tutorial on making normalmaps/displacement maps using a greyscale drawing. If you haven't already guessed, this is based on Kat's tutorial. As this is my first tutorial, comments/crits would be greatly appreciated.
3D texture mapping for Hard Surfaces

The English falls a little bit rough during the tutorial, I do hope to revise it further sometime soon.

Thanks,
~Thorn
Post Reply