Doom 3: Phobos looking for level designers

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Post Reply
geX
Posts: 27
Joined: Fri Jan 30, 2009 5:48 pm

Doom 3: Phobos looking for level designers

Post by geX »

Hello everyone My name is geX, and I'm a level designer from the Doom 3 mod called Doom3: Phobos.

You are probably thinking; What is Doom 3: Phobos all about? Isn't It dead?

Doom 3: Phobos is a 3 episode project which continues the story in Doom 3. It is set in between Doom 3 and its expansion pack, Resurrection of Evil. Doom 3: Phobos will feature more variation than the original 2004 game, and will bring back more of the traits that made the original Dooms successful. It is a very exciting project to work on, and it will most likely be the best Doom 3 mod out there when it is done.

We are looking for level designers to help us make new and finish up current maps. Episode 1 is well underway at beeing done, and episode 2 and 3 are half-way. We just need more people to make it all go faster

We are looking for guys who are good at the following:
Tech/base
Organic/hell
Outdoor(Mars and Phobos)


We just made a new update on our site and we hope you find this very interesting. If you are, come on to our forum (under "joining team future") and show us what you got and what you can. Then we will get back to you.

http://www.tfuture.org/phobos
geX
Posts: 27
Joined: Fri Jan 30, 2009 5:48 pm

Re: Doom 3: Phobos looking for level designers

Post by geX »

We just released a new devblog.

So check it out on our site: http://www.tfuture.org/phobos

And for everyone who is wondering. Yes we are still looking for level designers. :)

best geX
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Doom 3: Phobos looking for level designers

Post by obsidian »

Wow... it looks like you already have a talented crew. Those screenshots are looking better and better! Hope you find a few more contributors.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
dichtfux
Posts: 571
Joined: Thu Feb 02, 2006 10:51 pm

Re: Doom 3: Phobos looking for level designers

Post by dichtfux »

Yeah, you got some pretty cool screenshots there. Good luck with your project!
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
geX
Posts: 27
Joined: Fri Jan 30, 2009 5:48 pm

Re: Doom 3: Phobos looking for level designers

Post by geX »

Thanks guys!

We just released a new devblog regarding hell

http://www.tfuture.org/phobos

We are still looking for talented level designers!
GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Re: Doom 3: Phobos looking for level designers

Post by GODLIKE »

Getting a mysql error trying to load the site?
geX
Posts: 27
Joined: Fri Jan 30, 2009 5:48 pm

Re: Doom 3: Phobos looking for level designers

Post by geX »

Our servers are down atm. :(
Post Reply