
You all know how to let your custum textures apear into your gtkradiant.
-I have put my textures into a pk3 file and pasted it into my baseq3 folder.
-I suppose I "could" now load them if im in my gtkradiant program.
So I open my gtkradiant and I see all my texture folders.
-I build a basic room and texture it with my custum textures.
-I save it
-I build it with the option "Q3Map2: (single) BSP -meta"
(I have tried it with the default textures from quake and these work)
When I build it I get these errors into the log:
Warning: Couldn't find image for shader textures/dxmetal(folder of metal textures)/coretexmetal.utx-metal (the actual texture duh)
I have uploaded my pk3 map on megaupload.
If you insist, try it out on your gtkradiant. The textures are exported from deus ex.
http://www.megaupload.com/nl/?d=OXH3QACF