QRadiant big problem PLS HELP ASAP
Posted: Wed Dec 19, 2007 3:52 pm
Hi guys just found this forum when ive started quake mapping and ive got one itchy problem
So the problem has to do with the textures. I can insert them but some of them just wont and they are all jpg just like some tuts said.
PLS can everyone post everything they know about this problem. I really want to get this solved
Everyone that can give me some usefull information will be placed in the CREDITS of my game im working on.
Ty for your cooperation iff this is not solved im owned
lol
EDIT: So a little (cough* cough*) adjustment to my request.
Program: QRadiant 199 (I use this one because this is one of the fastest ive tried and I fellow tuts that include this prog)
Game: Quake 3 (I don't use q4 cuz from q3 there are many more recources)
Action: I insert textures in the baseq3 map in jpg format (pk3). And I expect that I could load it when I am into the edittor.
Problem: When loading: mapping program crashes.
Notes: -I have tried to put a few textures of the same size like 256*256 into 1 pk3 map (into the pk3 map textures/"mapname"/)
-This worked with other textures but some of them won't load in the mapper so thats the weird part.
---------------------------CREDITS IN MY GAME WILL INCLUDE-----------------------------------------------------------------------
-obsidian
-pjw

So the problem has to do with the textures. I can insert them but some of them just wont and they are all jpg just like some tuts said.
PLS can everyone post everything they know about this problem. I really want to get this solved

Everyone that can give me some usefull information will be placed in the CREDITS of my game im working on.
Ty for your cooperation iff this is not solved im owned

EDIT: So a little (cough* cough*) adjustment to my request.
Program: QRadiant 199 (I use this one because this is one of the fastest ive tried and I fellow tuts that include this prog)
Game: Quake 3 (I don't use q4 cuz from q3 there are many more recources)
Action: I insert textures in the baseq3 map in jpg format (pk3). And I expect that I could load it when I am into the edittor.
Problem: When loading: mapping program crashes.
Notes: -I have tried to put a few textures of the same size like 256*256 into 1 pk3 map (into the pk3 map textures/"mapname"/)
-This worked with other textures but some of them won't load in the mapper so thats the weird part.
---------------------------CREDITS IN MY GAME WILL INCLUDE-----------------------------------------------------------------------
-obsidian
-pjw