I have a custom skybox. I'm currently using env/xnight2.
Here is the shader:
textures/skies/xnight2_xian_dm4
{
surfaceparm noimpact
surfaceparm nolightmap
qer_editorimage textures/skies/xnight2_up.tga
q3map_sun 1 1 1 80 -41 58
q3map_surfacelight 50
skyparms env/xnight2 - -
}
What I would like to do is add a layer of clouds to the sky. Cloud texture (dimclouds.jpg)
First, I tried altering the shader, but never could get it to work.
Second, I tried adding a second layer across the sky with a cloud shader; however, it will never line-up perfectly and you see the edges.
The ideal outcome I would like to have this sky with far/high layer clouds going across the entire sky (top and sides) without seems and doing it with the sky shader.
Is this doable?