This map has been sitting on my HD for a while now. I decided to finish it up and send it out into the world.
Description: Set deep within the industrial outskirts of toontown, this cel-shaded level is packed
with high voltage action. The map will require a fast hand and an even quicker eye
in order to survive the multi-level complex.
Special thanks to Herr W for making Monkeys of Doom and inspiring the style of this map. Also thanks to SyncError for letting me use a few of his _color textures.
-The skybox was a funny touch.. kinda 'paper mario'.
-Good freedom of movement; the map is fun to strafe around, especially once you get used to the timing for crouchsliding the corners. I found that it played best with three people? 1vs1 seemed a little bit dozy; three people added enough chaos that rail gunners can't easily hold the choke points.