Q3 Clipping planes: Baked to BSP or created at runtime?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Amphetamine
Posts: 76
Joined: Fri Feb 23, 2007 5:15 am

Q3 Clipping planes: Baked to BSP or created at runtime?

Post by Amphetamine »

As title, Specificly the patch clipping planes.

Thanks in advance.
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

baked, with the exception of a few entities.
Amphetamine
Posts: 76
Joined: Fri Feb 23, 2007 5:15 am

Post by Amphetamine »

tyvm mate :D
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