I've updated the file to beta2 and I will make this the final version in a week or so.
changes from beta1

beta2:
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* fixed z-fighting near LG
* replaced textures only used once to reduce filesize
* added 5H/5A near SG
* added DFSP sign
* added weapon marker on the ground at PG
* added sky at YA/MH room
* fixed missing shader issue (skeleton model below RA)
* some more clipping
* added some ammo, health and armor for TDM-mode (though I
doubt anyone will ever play this map in TDM)
* added windows in LG room
* some minor visual tweaks
EDIT: updated to beta3, changes:
* fixed lighting on 2 of the teleporters
EDIT2: File has been updated to beta4.
changes beta3

beta4:
* fixed lighting: map much darker now (was way too bright)
* fixed some texture issues near RA
* moved teleporter destinations down to the floor
* placed RG-ammo (instead of SG-ammo) in compartment (YA/MH room)
* moved plasma and and SG ammo around
* made GL (and 5Hs next to it) easier to grab
* clipped sky in YA room to allow RJ up to YA without hitting the hole in the ceiling
I hope someone finds the time to have a look at it this time.
btw: you can also play it
without CPMA if you prefer.
The download link above still works and will get you the newest version, you can also
> klick here to get it <.