methtourney2 - City Heat (Submitted)
Posted: Sat Jan 20, 2007 8:03 pm
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30-JAN-07
Well thanks for all your feedback guys. The map has been submitted. I figured it's better if it'll be seen with the rest of the CMP maps rather than releasing final version right now. I hope you understand. Just for those who are interested, final version changes are:
There's some other stuff that I forgot to mention probably. Btw I updated screenshots with recent shots.
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I worked over night, so you guys would have the time to playtest the level over the weekend. Usually it takes me two months to make a quality level, but with deadline of only one month, I had to sweat. What can I say, the lighting is not fully optimized yet and I still want to tweak textures in some areas, but overall I'm very pleased with map. Still there work to be done.
Screenshots:






Before you download though, I'd like to ask you to play/run around the level without the pro config which kills the visuals at least once. I spent quite some time working on visuals. Also please post FPS you were getting. I'm looking for any kind of feedback.
http://www.methodonline.com/release/met ... _beta4.zip
I need to get some sleep. Hope you guys will like it,
-Method
30-JAN-07
Well thanks for all your feedback guys. The map has been submitted. I figured it's better if it'll be seen with the rest of the CMP maps rather than releasing final version right now. I hope you understand. Just for those who are interested, final version changes are:
Code: Select all
- Optimization
- Visual Tweaks
- Retexturing some buildings
- Adding more color
- Additional clipping for smoother movement
- Sounds (ambient + misc)
- Teleport exits were lifted 32 units above the floor
- Teleporters are more visible
- Added some MG ammo for long distance fights
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I worked over night, so you guys would have the time to playtest the level over the weekend. Usually it takes me two months to make a quality level, but with deadline of only one month, I had to sweat. What can I say, the lighting is not fully optimized yet and I still want to tweak textures in some areas, but overall I'm very pleased with map. Still there work to be done.
Screenshots:






Before you download though, I'd like to ask you to play/run around the level without the pro config which kills the visuals at least once. I spent quite some time working on visuals. Also please post FPS you were getting. I'm looking for any kind of feedback.
http://www.methodonline.com/release/met ... _beta4.zip
I need to get some sleep. Hope you guys will like it,
-Method