Resurrection of Evil and DOOM 3 XBox Dates Confirmed

Mogul
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Resurrection of Evil and DOOM 3 XBox Dates Confirmed

Post by Mogul »

Week of April 4, for sure. That almost guarantees Tuesday, April 5th.

http://xbox.ign.com/articles/586/586513p1.html
Kn0wFuRy
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Post by Kn0wFuRy »

I am glad you posted that. I have a kid driving me nuts for D3 for her xbox and didn't know when it would be available and hadn't asked. :icon28:
Mogul
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Post by Mogul »

Believe it or not, I'm pretty excited about the XBox version. I mean, it comes with co-op, for one. So you and her can both play it together if you want, and I will certainly be playing co-op with my friends just for fun. :)

Not to mention it comes with ports of DOOM and DOOM II. Multiplayer support isn't as good as I wanted it to be in those games, but still, very nice. The only problem I've got is figuring out how I'm going to raise the $100ish that it's going to require to get them both.
Fury
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Post by Fury »

GAH! they just HAD to put the old doom's on it...
The dream is dead.
Mogul
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Post by Mogul »

Well, yeah, you know, I'd just about always prefer the PC versions of these games any day over the XBox, but even on these DOOM and DOOM II ports, the thing that really draws me in, is the no-pressure, no-tech-related-effort of sitting down with friends and playing these cool games.

It's the same principal as when people do this with Halo, the difference being these games don't look or play like Sci-Fi Channel original movies.

Yeah man... I look forward to messing around with DOOM 3 and DOOM II co-op. Will be fun. :)
U4EA
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Post by U4EA »

I may have to get this for the co-op :icon11:
Fjoggs
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Post by Fjoggs »

Kn0wFuRy wrote:I am glad you posted that. I have a kid driving me nuts for D3 for her xbox and didn't know when it would be available and hadn't asked. :icon28:
How old's your kid?
Fury
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Joined: Sun Jan 09, 2000 8:00 am

Post by Fury »

Mogul wrote:Well, yeah, you know, I'd just about always prefer the PC versions of these games any day over the XBox, but even on these DOOM and DOOM II ports, the thing that really draws me in, is the no-pressure, no-tech-related-effort of sitting down with friends and playing these cool games.

It's the same principal as when people do this with Halo, the difference being these games don't look or play like Sci-Fi Channel original movies.

Yeah man... I look forward to messing around with DOOM 3 and DOOM II co-op. Will be fun. :)
my problem is the extra cost. hopefully the coop campaign is worth the extra cash. course loading up DOOM and playing DM like back in the day will be a rush.
The dream is dead.
Mogul
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Post by Mogul »

Yeah, but you know about ZDaemon, right? :)
Mogul
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Post by Mogul »

Oh, by the way, DOOM and DOOM II are only in the collector's edition. +$10
Fury
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Post by Fury »

Mogul wrote:Oh, by the way, DOOM and DOOM II are only in the collector's edition. +$10
thats the extra cost i'm talking about, and of course i know about zdaemon :p
The dream is dead.
andyman
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Post by andyman »

It's all about this right here

XFPS Control

Mines still in the mail
Mogul
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Post by Mogul »

Yeah, I've heard about stuff like those. I could see it not being that great in a 3d game (like DOOM 3), but for the original DOOMs it might be cool (no looking up and down, etc).

I don't know... am I wrong?
andyman
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Post by andyman »

I'll be using it with Halo 2.....hopefully mass domination will ensue (even though it already does)
Mogul
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Post by Mogul »

The only thing with them is that the mouse speed is capped (understandably) at the maximum speed of the analog stick. I don't know. Halo 2's max sensitivity is pretty fast, so maybe it would be OK.

One day if I ever have tons of money, maybe I'll try it. :)
Fury
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Post by Fury »

Mogul wrote:The only thing with them is that the mouse speed is capped (understandably) at the maximum speed of the analog stick. I don't know. Halo 2's max sensitivity is pretty fast, so maybe it would be OK.

One day if I ever have tons of money, maybe I'll try it. :)
converted it's just under $37.00 which aint bad, i got joysticks i paid more for even once you include shipping heh. and hell it'd make KOTOR 2 tolerable
The dream is dead.
Fender
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Post by Fender »

Similar product for $29
http://www.lik-sang.com/info.php?products_id=5438

I have one and use it for Halo2.
Fury
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Post by Fury »

Fender wrote:Similar product for $29
http://www.lik-sang.com/info.php?products_id=5438

I have one and use it for Halo2.
does it work well enough to replace the x-box controller?
The dream is dead.
Mogul
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Post by Mogul »

And is it accurate and responsive?
Fender
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Post by Fender »

Great for DM. Piloting vehicles was a little challenging, but you can get used to it. For DM it is great. You can actually aim. Target people in air as they fall and such. It is very accurate, IMO. The responsiveness is neither better nor worse than a regular controller. You can't turn faster than you can with the controller, however. You can't do a 180 spin like you can with :q3: and a real mouse/keyboard combo, but tracking is much easier.
Mogul
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Joined: Wed May 23, 1973 12:48 pm

Post by Mogul »

Right, right... sounds good. Maybe I'll look into that.

By the way, what is movement like with a keyboard on that game?
Fender
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Joined: Sun Jan 14, 2001 8:00 am

Post by Fender »

Quite nice. Standard WASD. Of course, you can customize the layout anyway you want. It has 12 presets. You activate a game present by pressing F1 - F12. F1 through F11 are set to serveral popular games and F12 is empty for a free form program.
Mogul
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Post by Mogul »

And the rest of the keys? Are there, you know, UIOP[]. etc? And are they useful at all? :D
This line only remake is total rubbish I've ever seen!!! Fuck off!!! --CZghost
Fury
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Post by Fury »

if it works with KOTOR II i'm grabbin it
The dream is dead.
Fender
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Post by Fender »

You can map any key to any controller button.
List of features (from that link :p)
# Connect PC Mouse and Keyboard to your Xbox®
# Especially designed for First Person Shooters
# Supports all keys on Keyboard and Mouse (including Scroll-Wheel)
# Pre-Installed configurations for most FPS Best Sellers
# Fully programmable including advanced features such as Deadzone and Mouse Control Inversion
# Built-in Memory Card slot for compatible peripherals (incl. Headset)
# Works with any game, even without built-in Mouse + Keyboard support
# Compatible with all Xbox® consoles (US, JPN, PAL)
# Compatible with standard PS/2 Mice, incl. USB Mice with USB to PS/2 Adapter
# Compatible with Optical and Wireless Mice
# Controller port cable with inline release
# Also available for PlayStation®2
# Patent Pending

One word of warning, though. If you use a wireless keyboard AND wireless mouse you will probably have problems. Switch one to corded and you'll be fine. Something to do with the unit not suppling enough power for both to be wireless.


Preset defaults (pdf)
Quick Start Guide (pdf)
Quick Reference Card (pdf)
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