Resurrection of Evil and DOOM 3 XBox Dates Confirmed
Resurrection of Evil and DOOM 3 XBox Dates Confirmed
Week of April 4, for sure. That almost guarantees Tuesday, April 5th.
http://xbox.ign.com/articles/586/586513p1.html
http://xbox.ign.com/articles/586/586513p1.html
Believe it or not, I'm pretty excited about the XBox version. I mean, it comes with co-op, for one. So you and her can both play it together if you want, and I will certainly be playing co-op with my friends just for fun.
Not to mention it comes with ports of DOOM and DOOM II. Multiplayer support isn't as good as I wanted it to be in those games, but still, very nice. The only problem I've got is figuring out how I'm going to raise the $100ish that it's going to require to get them both.

Not to mention it comes with ports of DOOM and DOOM II. Multiplayer support isn't as good as I wanted it to be in those games, but still, very nice. The only problem I've got is figuring out how I'm going to raise the $100ish that it's going to require to get them both.
Well, yeah, you know, I'd just about always prefer the PC versions of these games any day over the XBox, but even on these DOOM and DOOM II ports, the thing that really draws me in, is the no-pressure, no-tech-related-effort of sitting down with friends and playing these cool games.
It's the same principal as when people do this with Halo, the difference being these games don't look or play like Sci-Fi Channel original movies.
Yeah man... I look forward to messing around with DOOM 3 and DOOM II co-op. Will be fun.
It's the same principal as when people do this with Halo, the difference being these games don't look or play like Sci-Fi Channel original movies.
Yeah man... I look forward to messing around with DOOM 3 and DOOM II co-op. Will be fun.

my problem is the extra cost. hopefully the coop campaign is worth the extra cash. course loading up DOOM and playing DM like back in the day will be a rush.Mogul wrote:Well, yeah, you know, I'd just about always prefer the PC versions of these games any day over the XBox, but even on these DOOM and DOOM II ports, the thing that really draws me in, is the no-pressure, no-tech-related-effort of sitting down with friends and playing these cool games.
It's the same principal as when people do this with Halo, the difference being these games don't look or play like Sci-Fi Channel original movies.
Yeah man... I look forward to messing around with DOOM 3 and DOOM II co-op. Will be fun.
The dream is dead.
converted it's just under $37.00 which aint bad, i got joysticks i paid more for even once you include shipping heh. and hell it'd make KOTOR 2 tolerableMogul wrote:The only thing with them is that the mouse speed is capped (understandably) at the maximum speed of the analog stick. I don't know. Halo 2's max sensitivity is pretty fast, so maybe it would be OK.
One day if I ever have tons of money, maybe I'll try it.
The dream is dead.
Similar product for $29
http://www.lik-sang.com/info.php?products_id=5438
I have one and use it for Halo2.
http://www.lik-sang.com/info.php?products_id=5438
I have one and use it for Halo2.
does it work well enough to replace the x-box controller?Fender wrote:Similar product for $29
http://www.lik-sang.com/info.php?products_id=5438
I have one and use it for Halo2.
The dream is dead.
Great for DM. Piloting vehicles was a little challenging, but you can get used to it. For DM it is great. You can actually aim. Target people in air as they fall and such. It is very accurate, IMO. The responsiveness is neither better nor worse than a regular controller. You can't turn faster than you can with the controller, however. You can't do a 180 spin like you can with
and a real mouse/keyboard combo, but tracking is much easier.

You can map any key to any controller button.
List of features (from that link
)
# Connect PC Mouse and Keyboard to your Xbox®
# Especially designed for First Person Shooters
# Supports all keys on Keyboard and Mouse (including Scroll-Wheel)
# Pre-Installed configurations for most FPS Best Sellers
# Fully programmable including advanced features such as Deadzone and Mouse Control Inversion
# Built-in Memory Card slot for compatible peripherals (incl. Headset)
# Works with any game, even without built-in Mouse + Keyboard support
# Compatible with all Xbox® consoles (US, JPN, PAL)
# Compatible with standard PS/2 Mice, incl. USB Mice with USB to PS/2 Adapter
# Compatible with Optical and Wireless Mice
# Controller port cable with inline release
# Also available for PlayStation®2
# Patent Pending
One word of warning, though. If you use a wireless keyboard AND wireless mouse you will probably have problems. Switch one to corded and you'll be fine. Something to do with the unit not suppling enough power for both to be wireless.
Preset defaults (pdf)
Quick Start Guide (pdf)
Quick Reference Card (pdf)
List of features (from that link

# Connect PC Mouse and Keyboard to your Xbox®
# Especially designed for First Person Shooters
# Supports all keys on Keyboard and Mouse (including Scroll-Wheel)
# Pre-Installed configurations for most FPS Best Sellers
# Fully programmable including advanced features such as Deadzone and Mouse Control Inversion
# Built-in Memory Card slot for compatible peripherals (incl. Headset)
# Works with any game, even without built-in Mouse + Keyboard support
# Compatible with all Xbox® consoles (US, JPN, PAL)
# Compatible with standard PS/2 Mice, incl. USB Mice with USB to PS/2 Adapter
# Compatible with Optical and Wireless Mice
# Controller port cable with inline release
# Also available for PlayStation®2
# Patent Pending
One word of warning, though. If you use a wireless keyboard AND wireless mouse you will probably have problems. Switch one to corded and you'll be fine. Something to do with the unit not suppling enough power for both to be wireless.
Preset defaults (pdf)
Quick Start Guide (pdf)
Quick Reference Card (pdf)