DeltaCTF Open Beta Released!

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Ver1tas
Posts: 71
Joined: Tue Jan 31, 2006 12:42 pm

DeltaCTF Open Beta Released!

Post by Ver1tas »

Original post from http://www.deltactf.com/ :

" After 4 months of hard work and dedication we are finally releasing a public beta of our mod. Some people asked us why we waited so long to release a public version and the short answer would be so more was done for people to enjoy and not get sidetracked with so much being wrong but able to enjoy the game we have made. Granted there are still problems, which is why this is a beta and not final. So please give us your feedback. We still have features to show off for final, but your opinions will help make this mod the best ctf mod for quake 4.

I have made a wiki collaboration to give information about the mod here: http://deltactf.com/wiki-index.php


Let us know if you have anything that we need to add.

I would like to publicly thank the team that has made this possible:
Donnie "SyncError" Domino :: Lead Project Designer
Anthony "AnthonyJ" Jacques :: Programmer
Santo "TTK-Bandit" Pentecostés :: Programmer
Marco "kaffeedoktor" Genise :: Programmer
Justin "crozzbreed" Marshall :: Programmer
Yan "Method" Ostretsov :: Level Designer
Martin "drach" Vigneron :: Level Designer
Shawn "xfoo" Janssen :: Level Designer
Tom "phantazm" Perryman :: Level Designer
Steve "Spectra" Barkochva :: 3D Modeller
Ryan "SuperiorMassacre" Hitcho :: 2D Artist
Carlos "warriorone" Gottberath :: Sound Engineer
Tom "Vidmaster" McEvoy :: Map Contribution
PummelMeister :: Map Contribution


CTF Community, here is your playground. Get Hooked.
Thanks,
Debbie "Lilie" Domino
Lead Producer of DeltaCTF
http://www.deltactf.com . "

Mirrors:

http://www.planetquake4.net/download.ph ... d&lid=2320
http://turkeyfiles.escapedturkey.net/qu ... _beta4.zip
http://www.truecarnage.com/downloads-4.php
http://acmectf.com/downloads/Quake4/Mod ... _beta4.zip
http://www.filecloud.com/files/file.php?file_id=3589
http://playquakewith.us/deltactf/deltactf_beta4.zip
http://team-infinity.ath.cx/slim/deltactf_beta4.zip

Current running servers (13.07.06):

66.36.243.128:28004 Virginia
71.125.51.238:28004 New York City
209.160.66.71:28004 Virginia
69.64.48.171:28004 St. Louis
Ver1tas
Posts: 71
Joined: Tue Jan 31, 2006 12:42 pm

Post by Ver1tas »

I would like to upload the *.pk4 files of Delta CTF to http://files.quake4world.com, but it has 50 MB file size limit. I think Delta CTF mod should be uploaded as *.pk4 files, not *.zip because of noob players.

Size of Delta CTF pk4 files:

- z-pak-beta4.0.pk4 -> 176,2 MB
- cc_weapskins_01.pk4 -> 19,2 MB
- z-game-linux-beta4.0.pk4 -> 2,1 MB
- z-game-win-beta4.0.pk4 -> 1,6 MB

How can i upload z-pak-beta4.0.pk4 ? Any idea?
Quake 4 GameType Revolution mod
http://gtr.quakedev.com
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

I've so gotta get off my ass today and fix files.q4w
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Post by GODLIKE »

"Systematic Lockdown" was a great map, and looks good converted to CTF.. This kinda beats down the quality of visuals in some of the other included maps, though, which have some rather lazy texturing ("spiders" looks like a Q3 map). Granted, in CTF you aren't really focusing on visuals as much as gameplay.

Danged if I can get a good feel for the machinegun-replacement gun.. But overall movement is tight and easy to learn. Crouch-sliding is a freaking DELIGHT on these big open spaces, though..
User avatar
DooMer
Posts: 3068
Joined: Thu Dec 23, 1999 8:00 am

Post by DooMer »

Indeed. Some of the backwards gameplay mechanics are kind of a drag. Theres a reason why ladders haven't been used since 97'.
Bugsy
Posts: 81
Joined: Thu Mar 30, 2006 7:23 pm

DeltaCTF Open Beta Servers

Post by Bugsy »

Image


DeltaCTF Servers: [ Link ]
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