Can someone help me make a game? Not a mod.

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ajm113
Posts: 23
Joined: Tue Jun 27, 2006 7:45 pm

Can someone help me make a game? Not a mod.

Post by ajm113 »

Hi, I am new to this forum and I want to make my own game using the Quake 3 sdk from here http://www.idsoftware.com/business/techdownloads/ But I do not know how to put it all together to form a game. Can you tell me what to do on actuly having it work? If you want you can post good tutorials on like how to make a game menu, or other neat stuff.
Last edited by ajm113 on Tue Jun 27, 2006 11:42 pm, edited 1 time in total.
4days
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Post by 4days »

there's more up to date stuff than this. but google, previous programming experience and the patience of a tree will help.

http://www.quakesrc.org

if you have a look in the forums over there, they're starting a q3base svn repository, which'll be good for keeping track of changes/fixes to a decent central codebase. there's a bevy of other useful bits and bobs too.

please add links as you find them. anyone got any of the old programming discussion threads backed up, or a list of links to the archived threads? i remember timbo et al had written up a lot of stuff.

ttk-bandit's fixed-up mod source and batch files:

http://www.q3devel.6x.to/

quake3hut modding tutorial archive:
http://www.quake3hut.co.uk/q3coding/

code3arena, modding tutorials:
http://www.planetquake.com/code3arena/
ajm113
Posts: 23
Joined: Tue Jun 27, 2006 7:45 pm

Post by ajm113 »

Neat stuff I downloaded the source code. Do I have to change the files and folders to my anishals of the game for petter reading? Also which file controls game types and how many players can join? I want to make a new game type called free rome there is no objectiv do what you want. I also want the game to have massive multiplay I know it is a simple thing there is more scripting to it. I am going to get some books on how to do that.
Last edited by ajm113 on Tue Jun 27, 2006 10:27 pm, edited 2 times in total.
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Foo
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Post by Foo »

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ajm113
Posts: 23
Joined: Tue Jun 27, 2006 7:45 pm

Post by ajm113 »

cool thanks.
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