New Version available:
With this version i removed the prior mh and ya rooms in exchange for a brandnew, bouncy mh/ga room. I also reworked the itemplacement to something less random.
please add comments to everything now. i'm especially interrested in your ideas about itemplacement now ...
New:pext3dm1.zip
Old:pext3dm1-v1.zip


the map is my upcoming entry to the cpma 2on2 competition.
as i'm currently more interrested in feedback about the layout,
itemplacement is mostly random for except armor, mega and
weapons.
some people will recognize one of the ideas of my 2003/2004
alpha. i just found it nice and as i'm not yet certain wether it will
ever reach a releasable state as a standalone map i decided to use
it for the current project after scrapping a buch of other ideas. i
made a few tweakings to the concept though and started over in
radiant from scratch.
fell free to add any comments you like - criticism is welcome.