First screens from a Revolution game
First screens from a Revolution game
http://www.endangeredgamer.blogspot.com/
Also, in the same issue of Game Informer there are rumors of two (2) new Halo games - Halo:Orion, an strategy MMO (original Halo idea, anyone?), and Halo:Forerunner.
EDIT: strike the above, Orion is supposed to be a FPS MMO on the 360.
Fuck me, sounds awesome.
EDIT: Fuck me, doesn't sound as awesome anymore.
Also, in the same issue of Game Informer there are rumors of two (2) new Halo games - Halo:Orion, an strategy MMO (original Halo idea, anyone?), and Halo:Forerunner.
EDIT: strike the above, Orion is supposed to be a FPS MMO on the 360.
Fuck me, sounds awesome.
EDIT: Fuck me, doesn't sound as awesome anymore.
-
bikkeldesnikkel
- Posts: 1145
- Joined: Tue Apr 05, 2005 7:54 pm
-
bikkeldesnikkel
- Posts: 1145
- Joined: Tue Apr 05, 2005 7:54 pm
All fake but yes this is the general idea, or should i say, a few of them. Rev is limitless in what it can do. Its a gun, a wand, a sword, a snooker cue, a tennis racket, a gold club, a hammer, fuck it can even be used to flip pancakes in virtua pancake flipper if you want it to. The rev pad fucking owns and thats JUST one of the controller remember. The game pad is still a cube pad in style, and there are more pads to follow soon we think.bikkeldesnikkel wrote:check this http://salon.p-nintendo.com/news/N-1064063945.html
Its really a revolution
More info about Red Steel, courtesy of the Penny Arcade forums.
-Game development started shortly after E3 2005. Ubisoft saw and demoed the controller before E3 2005.
-Ubisoft Paris took their idea directly to Iwata and Miyamoto, and were given the go ahead. After that meeting they were given prototype controllers. The article states that Ubisoft worked "closely" with Nintendo's engineers in Japan on the title
-Game Informer mentions that while conducting the interviews with Ubisoft, they were handed the "latest version" of the controller
-During the beginning of the game, you are encouraged to use your weapons ruthlessly, but as the game progresses you become more proficient and strategic. This gameplay idea led Ubisoft to decide to give the game a martial arts setting. "Enter the Yakuza"
-The first third of the game will be all about being "brutal by necessity"
-You will be less precise and favor more devastating weapons (machine guns)
-As you progress and become more precise, smaller guns will be used
-"The goal...is to use five bullets to kill five enemies"
-"When fighting with this level of skill, the music and sound effects will reflect it, remaining calm and peaceful"
-"When you fight brutally, the sounds around you grow increasingly more intense"
-"Audio feedback"
-Freeze shot: by fighting effciently you fill the Freeze Shot gauge...fighting chaotically causes to decreases
-When the gauge is filled you can hit a button to momentarily stop time, and then target specific locations on enemy bodies
-Headshots thus are tempting, but non lethal shots, such as shooting guns out of enemy hand, can be more beneficial
-By defeating high ranking leaders who command others and sparing their lives, you will be rewarded. He will offer you respect and help (guns, help, new weapons, alternate paths, etc)
-Respect plays a MAJOR part in the game
-Flailing your sword isn't a smart idea
-Specific motions with the controller will trigger combos (in the final game)
-Tracing an X in the air, for instance, will unleash a devastating attack
-You can stop these combos at any time by simply pausing your own movement. So if you do something that leaves you open to attack, you won't be screwed
-New moves will be taught to you by two mentors in the game
-One will teach you gun tactics, and another will teach sword tactics
-If you don't show the proper respect to them, they won't help you
-Friendly/respectful interaction is tied to the controller
-You signal "yes/no" answers by nodding the controller up or down or shaking it from side to side
-You show extra respect by bowing to the masters
-Ubisoft is still coming up with other interactions
-"You can act disrespectively as well: there are no cut scenes in the game - all conversations take place in game, as in Half Life 2. However unlike that game, characters wont keep prattling on if you walk away from them. They will react angrily to your imputent behavior"
-Staying in the master's good graces is key: they give you missions that can be tackled in any order
-You track down the gang leaders and try to turn them to your side. If you don't, they will join Tokai's (the main villian) gang
-You have to prove you are worthy to them by battling them and sparing their lives.
-You will need as many of them with you as possible to face Tokai. Without their help, you'll have a rough time when you finally face him
-You turn gang leaders to your side by besting them in battle and stopping a deadly blow miliseconds before it strikes
-Training sessions are offered by the two masters so you can hone your skills
Game Informer's hands on:
-The two triggers on the front of the analog unit activate ducking and jumping. The analog stick controls movement, and the revmote controls aiming. No rails.
-Level consisted of shooting ranges that popped out from behind cover
"Aiming with the controller is as simple as using a laser pointer. You point your hand at a target and hit the trigger on the underside of the controller to fire
-"Unlike other FPS games, which tie the camera and aiming together, Red Steel's camera follows your aim with a slight delay. If, for example, you point to the edge of the screen, the camera will turn to re-center on your view after a second. With the sensitivity of the controller, a standard FPS control would move too much, potentially making the player feel ill
-"Thanks to the improved reaction that the controller offers, the team can create gunfight scenerios that would be extraordinarily diffilcult with a standard controller"
-Most console FPS games limit their enemies to horizontal planes to prevent player frustration, but targets on a verticle plane are just as easy to hit with the Revolution controller
-You can aim at a target as quickly as you can move your hand
-In the demo targets popped up on rooftops and in second story windows, as well as behind cover points on the ground, and all were equally easy to hit
-While you can quickly shoot enemies anywhere on screen, Red Steel never feels in a light-gun game - this is a true FPS, one that feels like it has drawn from the best of both the PC and console shooter worlds
-According to lead game designer Oriola, it takes roughly three seconds to turn completely around around in most console shooters, while it takes about one-quarter second in a PC game. In Red Stel, it takes one second
-AI characters will care for themselves. They will go for cover, attack you while you're reloading. They focus on risk management
-"They won't walk around a table to get to you. They will simply jump over the table"
-"The benchmark for their intelligence and aggressiveness, says Oriola, is the PC title F.E.A.R., which has widely been praised for it's AI"
-Destructable environments. There's a pic of a giant explosion on a carm with gang members being thrown left and right by the blast. Nice effects. The lighting on the explosion and the store signs is pretty good
-GI: we found Red Steel most enjoyable to play while standing up
-Straffing is extremely easy and effortless
-"Aiming felt similar to using a PC mouse, and it's possible to quickly explore every direction in a three-dimensional space with quick gestures"
-"In the finished game, you will be able to push forward with the controller to knock over an object to use for cover, pull it backwards to reload, and twist it to lead behind walls"
-Lob grenades with the controller, or roll them on the ground like a bowling ball
-"gangsta style" shooting is cool
-Total immersion. Feels like you are living the game
-GI: the Revolution is real
-Andy: It could change the very way all gamers are played now and forever
That's all. After reading that, Drinky and his ilk are irrelevent to me. There's no way anyone can simply dismiss this as a gimmick or a joke and be taken seriously. No true game could read that and not be impressed. Even if you don't like the graphics, there is no denying that the controls are simply mindblowing.
-
bikkeldesnikkel
- Posts: 1145
- Joined: Tue Apr 05, 2005 7:54 pm
Sure, it's all those things. But is it any of those things well?o'dium wrote:All fake but yes this is the general idea, or should i say, a few of them. Rev is limitless in what it can do. Its a gun, a wand, a sword, a snooker cue, a tennis racket, a gold club, a hammer, fuck it can even be used to flip pancakes in virtua pancake flipper if you want it to. The rev pad fucking owns and thats JUST one of the controller remember.bikkeldesnikkel wrote:check this http://salon.p-nintendo.com/news/N-1064063945.html
Don't count your chickens before they hatch skippy.
The eyetoy has sold millions, but its really, really bad at best. The SingStar series is really utter shit and could be loads better. The Buzz games are so fucking poor in quality that the first few hundred thousand that got through had wires that would melt and burn, not to mention the game is just a fucking quiz game with plastic buttons.Jackal wrote:Sure, it's all those things. But is it any of those things well?o'dium wrote:All fake but yes this is the general idea, or should i say, a few of them. Rev is limitless in what it can do. Its a gun, a wand, a sword, a snooker cue, a tennis racket, a gold club, a hammer, fuck it can even be used to flip pancakes in virtua pancake flipper if you want it to. The rev pad fucking owns and thats JUST one of the controller remember.bikkeldesnikkel wrote:check this http://salon.p-nintendo.com/news/N-1064063945.html
Don't count your chickens before they hatch skippy.
It doesn't have to do them amazingly well, it just has to do them. The only reason the PS2 still outsells the xbox is because the question is always "does the xbox have buzz/singstar/eyetoy?", and because it doesn't, they move away. Do you really think a system with this much potential will suck, honestly? Its gonna sell like no tomorrow, and with a cheaper, much cheaper price tag, what do you think will sell?
Oh, and remember GameTrak? Look at that. GameTrack needed to be bought, twenty odd quid, and then the games needed to be bought for it. It was an addon for the PS2, that you stuck in and it had wires that attached to your hands. They had a fighting game and a golf game, and you know what? It sold like there was no tomorrow. Didn't matter the game was utter shite, both of them, at best. It sold well because it was FUN, and because it was DIFFERENT.
In this generation, people need to come back down to earth and remember that having fun is key, not pretty pictures.
In this generation, people need to come back down to earth and remember that having fun is key, not pretty pictures.
Might sound fanboyish, but I'm sure Nintendo wouldn't take the bet if they didn't think the controller actually worked properly and did all of those things well.Jackal wrote:Sure, it's all those things. But is it any of those things well?o'dium wrote:All fake but yes this is the general idea, or should i say, a few of them. Rev is limitless in what it can do. Its a gun, a wand, a sword, a snooker cue, a tennis racket, a gold club, a hammer, fuck it can even be used to flip pancakes in virtua pancake flipper if you want it to. The rev pad fucking owns and thats JUST one of the controller remember.bikkeldesnikkel wrote:check this http://salon.p-nintendo.com/news/N-1064063945.html
Don't count your chickens before they hatch skippy.
The DS touchscreen was first received with skepticism and labelled as gimmick as well. It didn't take long for the DS to prove itself. I'm sure the same will happen with the Revolution as well.
o'dium wrote:The eyetoy has sold millions, but its really, really bad at best. The SingStar series is really utter shit and could be loads better. The Buzz games are so fucking poor in quality that the first few hundred thousand that got through had wires that would melt and burn, not to mention the game is just a fucking quiz game with plastic buttons.Jackal wrote:Sure, it's all those things. But is it any of those things well?o'dium wrote: All fake but yes this is the general idea, or should i say, a few of them. Rev is limitless in what it can do. Its a gun, a wand, a sword, a snooker cue, a tennis racket, a gold club, a hammer, fuck it can even be used to flip pancakes in virtua pancake flipper if you want it to. The rev pad fucking owns and thats JUST one of the controller remember.
Don't count your chickens before they hatch skippy.
It doesn't have to do them amazingly well, it just has to do them. The only reason the PS2 still outsells the xbox is because the question is always "does the xbox have buzz/singstar/eyetoy?", and because it doesn't, they move away. Do you really think a system with this much potential will suck, honestly? Its gonna sell like no tomorrow, and with a cheaper, much cheaper price tag, what do you think will sell?
What are you fucking talking about? Do you seriously think that the driving force behind PS2 sales is the eyetoy, etc?
Eraser wrote:Might sound fanboyish, but I'm sure Nintendo wouldn't take the bet if they didn't think the controller actually worked properly and did all of those things well.Jackal wrote:Sure, it's all those things. But is it any of those things well?o'dium wrote: All fake but yes this is the general idea, or should i say, a few of them. Rev is limitless in what it can do. Its a gun, a wand, a sword, a snooker cue, a tennis racket, a gold club, a hammer, fuck it can even be used to flip pancakes in virtua pancake flipper if you want it to. The rev pad fucking owns and thats JUST one of the controller remember.
Don't count your chickens before they hatch skippy.
The DS touchscreen was first received with skepticism and labelled as gimmick as well. It didn't take long for the DS to prove itself. I'm sure the same will happen with the Revolution as well.
That's all speculation, and yes, it does sound fanboyish.
I'm not saying that the Revolution is going to suck. I'm as anxious as anybody to give it a try. What I am saying is that it's a completely unproven paradigm of gaming and it could flop hard. The gimmick may be good for a while but I can easily see people getting tired of it. Afterall, how fun is using your television remote control? Or how about those old plug and play games where you'd fire at the screen. Sure the DS was seen as a gimmick but it works because all it does is ADD functionality to the already proven system we have for gaming. The rev controller is going to take a lot away. We're now going to be limited to the use of one hand for button mashing while the other one will simply be used for "steering".
Like I said, it could work, but it could just as easily not work.
Actually, yes, its a large part of it. People go where they can get the games they want to play. Simple as that. The PS2 sells like crazy because it has a lot of exclusive titles that the other consoles dont have. Take away the Eyetoy, Dancing Stage, Buzz and Singstar, and what exactly do you have left as a selling point? The poor online play? The fact your console is the slowest of the three? the poor visuals? The bad, probably gonna break unit? You have a few exclusive games and thats about it. Each of those are only on the system because of Sony flashing $$$, not because its better.Jackal wrote:o'dium wrote:The eyetoy has sold millions, but its really, really bad at best. The SingStar series is really utter shit and could be loads better. The Buzz games are so fucking poor in quality that the first few hundred thousand that got through had wires that would melt and burn, not to mention the game is just a fucking quiz game with plastic buttons.Jackal wrote: Sure, it's all those things. But is it any of those things well?
Don't count your chickens before they hatch skippy.
It doesn't have to do them amazingly well, it just has to do them. The only reason the PS2 still outsells the xbox is because the question is always "does the xbox have buzz/singstar/eyetoy?", and because it doesn't, they move away. Do you really think a system with this much potential will suck, honestly? Its gonna sell like no tomorrow, and with a cheaper, much cheaper price tag, what do you think will sell?
What are you fucking talking about? Do you seriously think that the driving force behind PS2 sales is the eyetoy, etc?
The Playstation 2 sold like mad simply because of the Playstation One. At the start at least. This is why so many people have them, because of product knowledge and sticking with it. Then, after a while, the xbox and gamecube were both out. It gave people a choice; 2 better more powerful systems, or the PS2. People still stuck with Sony because they "knew it". Now, at the end of its life, why do you think it sells? Honestly? Its because of the games you cant buy on the other formats, the fun, beer party games, the eyetoy, the dance mats and the buzzers. Simple as that. People know the xbox is better, you just cant get the games you want on it.
Turn the thing all around and think why is it the gamecube sold so bad over here? Its simple, it doesn't have the games that most people want. GTA, average shit like that, you cant buy them.
This generation has a LOT of new stuff going on. The 360 has its 2MP camera with eyetoy like things, and probably a lot more. The Revolution has infinite shit going on, and the PS3 will do the same stuff as before and also copy what everybody else is doing. Ill still stick with the revolution for "fun" and the 360 for "graphics" because i know better than to spend a retarded amount of money on something just for having "sony" on the front.
But thats utter rubbish?Jackal wrote:Eraser wrote:Might sound fanboyish, but I'm sure Nintendo wouldn't take the bet if they didn't think the controller actually worked properly and did all of those things well.Jackal wrote: Sure, it's all those things. But is it any of those things well?
Don't count your chickens before they hatch skippy.
The DS touchscreen was first received with skepticism and labelled as gimmick as well. It didn't take long for the DS to prove itself. I'm sure the same will happen with the Revolution as well.
That's all speculation, and yes, it does sound fanboyish.
I'm not saying that the Revolution is going to suck. I'm as anxious as anybody to give it a try. What I am saying is that it's a completely unproven paradigm of gaming and it could flop hard. The gimmick may be good for a while but I can easily see people getting tired of it. Afterall, how fun is using your television remote control? Or how about those old plug and play games where you'd fire at the screen. Sure the DS was seen as a gimmick but it works because all it does is ADD functionality to the already proven system we have for gaming. The rev controller is going to take a lot away. We're now going to be limited to the use of one hand for button mashing while the other one will simply be used for "steering".
Like I said, it could work, but it could just as easily not work.
Just because the DS has a touch screen it doesn't mean all games will use it. Hell a lot dont apart from menu's.
The Revolution will ship with the analog connection, the Wand and the GameCube style pad. In other words, everybody has the option to play their games how THEY want to. Sure, msot games will use the new fangled devices )Of which you can do any number of things with) but a lot will still use the old pad.
Think of it this way, why offer all those old classics to play, if you can only use the wand with a few buttons on its side? Pointless.
Once again like the DS, this new stuff will ADD to the existing goodnes, not take away from it. The new mario game for example is gonna be using the pad, not the wand.
People like the PS2 because its what they know. Why the fuck do you think that people keep saying "ill wait for the PS3" without ANY knowledge on the console whatsoever? Its becuase they KNOW the brand.
If you have been buying Nike's all your life, your not gonna buy the newest Reboks just because its out, your gonna wait and see what Nike has to offer, evn if they are crap, you like Nike so so what?
If you have been buying Nike's all your life, your not gonna buy the newest Reboks just because its out, your gonna wait and see what Nike has to offer, evn if they are crap, you like Nike so so what?
People are saying they'll wait for the PS3 for a number of reasons. Two that come to mind immediately are: 1) That the Playstation and PS2 were both quality products with a proven track record and 2) People want to wait until all of their options are presented to them before they drop over $500 on a system.o'dium wrote:People like the PS2 because its what they know. Why the fuck do you think that people keep saying "ill wait for the PS3" without ANY knowledge on the console whatsoever? Its becuase they KNOW the brand.
If you have been buying Nike's all your life, your not gonna buy the newest Reboks just because its out, your gonna wait and see what Nike has to offer, evn if they are crap, you like Nike so so what?
You can look at point #1 as "knowing the system" but your argument would be pointless. It is a great system and you can't fault people for gravitating towards an excellent system.
I would like to draw attention to the fact that I am only defending the PS2 from Odiums Jehovah Witness-style love for the Nintendo. I am an equal opportunity console lover and am open to intercourse from any machine.MKJ wrote:jesus. cant we just ban console threads like we do with religion threads? cause thats what this is starting to get into, with odium as the head biblethumper.