So their question is: what is the maximum ups (units per second).
It's an interesting problem, taking into account the Q3 physics (apparently, strafing doesn't gain speed indefinately, I don't know why though).
Another problem is the map size... I tried to search for it in this forum and another mapping forum but couldn't find anything about it (because in the thread, opinions about this are divided: some say there is a limit but opinions about what limit it is are not unanymous, someone else says there is no limit...).
There are a few numbers that pop up in this thread, some of which I've got no idea where they get them from:
approximately 413000 u/s is the maximal speed reachable by strafing. well but it'll take time to reach
I can follow the math, but is this really the max map size limit?IIRC the maximum size of a map is 131072^3 units.
Diagonal (xy) distance: ~185ku
speed = distance / time
For maximizing the speed we must increase the distance and/or decrease the time.
max distance: ~185ku
min time: 1s / fps
~185ku / (1s/125) = ~23,17Mu/s
And then... it is said to be not correct:
So the main question (for me) is: is there a size limit or not... I thought it was 65536^3 but maybe there is a way to change the "box room's" coordinates by editing the .map file? And in 1 of the quotes above, the size is thought to be 131072 in each direction...yeah there are limits like the size of the map but that is not evaluable.
Saying there are no (speed) limits is just wrong because the limit is there, standing solid, waiting to be easily calculated.
Then there is this quote which doesn't make sense to me:
An empty map...?anyway actually limits of a map are much larger than this, you can have a map with nothing in it for example.
there is no real limit to the size of a map in q3, it can be -10^38 to 10^38 in size, which doesn't interfere with speed anyway. besides it'd take you aeons to cross it.
I'm confused about a lot of these statements (I don't have any code knowledge), I only made a few maps but I don't know what to imagine from an empty map.
Can anyone shed some light on this matter?