Good month for PS2 owners

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Don Carlos
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Good month for PS2 owners

Post by Don Carlos »

We Love Katamari
Black
Shadow of the Colossus

Also Dirge of Cerberus is out soon (well out in Japland now),
Outrun 2006 and the new Tomb Raider that is being made by
the bloke who made the first one :D

Looking good :D
Where were you when the West was defeated?
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+JuggerNaut+
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Post by +JuggerNaut+ »

oh yeah, i forget you guys are behind a little. but yer, enjoy Shadow, it's excellent.
dzjepp
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Post by dzjepp »

APE ESCAPE 3!!! :E
Ezekiel
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Post by Ezekiel »

Predicting O'diums arrival in 5... 4... 3... 2...
Don Carlos
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Post by Don Carlos »

Ezekiel wrote:Predicting O'diums arrival in 5... 4... 3... 2...
What can he say with a line up like that when the GC hasnt had
a good game out for about 7 months?
Where were you when the West was defeated?
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Geebs
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Post by Geebs »

... and the xbox release schedule is :tumbleweed:
Zimbo
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Post by Zimbo »

Black looks really great :icon31:
Zimbabwe
dzjepp
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Post by dzjepp »

dzjepp wrote:APE ESCAPE 3!!! :E
Don Carlos
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Post by Don Carlos »

Where were you when the West was defeated?
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+JuggerNaut+
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Post by +JuggerNaut+ »

Geebs wrote:... and the xbox release schedule is :tumbleweed:
:olo:
eepberries
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Post by eepberries »

Black looks like a pretty "spray and pray" type of game. That's not a good thing. Why is this game supposed to be awesome?
Ezekiel
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Post by Ezekiel »

Don Carlos wrote:What can he say with a line up like that when the GC hasnt had a good game out for about 7 months?
Since when has that stopped him? :p
zewulf
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Post by zewulf »

I'm really looking forward to Black. I hope it's gonna be as good, if not better, as what we've seen in the trailers :icon14:

TR:L also looks very good. I think it's time for me to rekindle my love affair with Ms. Croft :icon30:

Another cool game that should be out this month is TOCA RD 3, although I think GT4 is more than enough to keep me busy on the racing front for a long time. Plus, I'm also kinda thinking about picking up Enthusia :shrug:
zewulf
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Post by zewulf »

eepberries wrote:Black looks like a pretty "spray and pray" type of game. That's not a good thing. Why is this game supposed to be awesome?
Dude, that's exactly the intent of Black. It's not meant to be a precision shooter (and remember you'll be playing this game with a controller). Have you ever heard the term "gun pr0n?" This game is catered to those with trigger-happy fingers who like to blow stuff up :D Plus, the graphics, the physics, and the amount of destructible environments are just incredible in this game :icon14:
zewulf
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Post by zewulf »

Finally got around to reading this piece on Black. Looks like I was wrong; Black probably isn't an all-out, mindless destruction fest it once was :icon32:
...BLACK is whole lot deeper than what was first hinted at... because up until now, Criterion had presented it as a balls-out shooter with plenty of deformation and Hollywood effects. Think DOOM with extra coats of paint. But the truth is, BLACK isn't that kind of game at all.

In reality, EA's shooter is more like a post-modern Call of Duty with better physics. Truth be told, the similarities between the two games are pretty amazing. Just as in Infinity Ward's excellent World War II experience, for example, BLACK challenges you to take cover almost as frequently as it makes you rush. Blasting headfirst into a group of enemies armed with machineguns almost never ends with your character Jack still alive -- regardless if you have CPU-controlled squad mates or not.

Another similarity that BLACK has with Call of Duty is that it's scripted but doesn't feel overly confined.
But the awesome graphics, physics, and destructibles still apply, and I forgot to mention that this game has some of the nicest sound effects I've ever heard in a game. I think the only thing they need to improve on at this point is probably the AI; they still look a bit too dumb :icon32:

Oh btw, TR:L won't be out until April, at least in the States :)
o'dium
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Post by o'dium »

Hey Donney, i'll give you that dig. THe GameCube hasn't had anything good out in a while :( And Shadow of the Colossus is one of those rare titles that i will say i would like to play some time.

However, Black can be played on an xbox much better, or even a 360 if it comes out on it. And Tomb Raider i think for once, looks fantastic. I cant wait for that on 360.

Dirge of Cerberus just hasn't quite got my balls... I've watched videos and seen all the pics but its just blah. It has a nice visual style to it, but i just cant get over the fact they totally changed the FFVII game structure for this one guy... Ill give it a try...

Game Cube has one last game... Zelda... If they dont deliver the goods on that, then its gonna be a sad day at my house :( I have a feeling they will, and more. 90+ hours of gameplay set int he zelda universe? Yes please. Only trouble is that after playing some new GOOD next gen games (that actually look next gen, not NFS:MW and CoD2), I'm worried that i'll load the game up and think "damn this is some blurry shiat!!". Im doing that ATM with Goldeneye playing through again. Fantastic game, but you REALLY have to squint to see shit :(
Grudge
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Post by Grudge »

So Black is console only? Stupid.
o'dium
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Post by o'dium »

Grudge wrote:So Black is console only? Stupid.
Just like Burnout.

What always gets me is that the GC "IS" more powerful then the PS2, thats a fact. Yet they never release Burnout or anything on it? Like Black, Blacks not on the cube either. And if the PS2 can handle it, i'm sure the cube can. The reason Burnout never went onto Cube is because it wasn't popular online (The cube not the game) so they never bothered, but Black is SP only...?
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Foo
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Post by Foo »

I thought it was because Nintendo wouldn't tolerate a game with Burnout's them on the cube.
o'dium
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Post by o'dium »

Foo wrote:I thought it was because Nintendo wouldn't tolerate a game with Burnout's them on the cube.
No, the reason was that Criteron (Whatever its called) wanted Burnout 3/Revenge to be online, so they didn't puit it on the cube, because online is so poor. They could of just released the SP game, people would of bought it.

There are far more games on the Cube that are far more deadly than Burnout. Gun is one of them.
zewulf
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Post by zewulf »

o'dium wrote:However, Black can be played on an xbox much better, or even a 360 if it comes out on it.
I give you a quote from the IGN preview piece I linked above:

It was also good to see the PlayStation 2 and Xbox versions finally running side by side (the Graveyard level from last week's preview was played on an Xbox, the factory on a PS2), and there's honestly no major visuals differences between them.

No X360 version of Black has been announced, and I doubt they'll port it. If Black does well, I'm sure they'll bring out Black 2 on PS3 and X360 with online capabilities.
o'dium wrote:What always gets me is that the GC "IS" more powerful then the PS2, thats a fact.
ROFL!
o'dium wrote:No, the reason was that Criteron (Whatever its called) wanted Burnout 3/Revenge to be online, so they didn't puit it on the cube, because online is so poor. They could of just released the SP game, people would of bought it.
So how come they're not working on a GC version of Black considering it's SP only?
o'dium
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Post by o'dium »

Not sure. Im simply saying the reason they gave in the past for Burnout not coming along was "online play", so maybe they just dislike the cube or dont see it as a worthwhile place to make games.

As for Black on PS2 and xbox being the same visually, i can understand that. What most fev teams do is make it on one format then port it to everything else. Note they said "it looked the same" not "it played just as smooth". Frame rates are one area where the games always differ, and while Black may "look" the same, it wont exactly feel the same. Remember Matrix Path of Neo? Awful game i know, but that was made for PS2 thn ported to GC, xbox and PC, and what happened (Aside from poor visuals)? The PS2 version ran like shite in some places, while the cube and xbox versions were slightly better.

Of course, it always helps to havea great team behind the game. Thes eguys working on black know the ins and outs of both the PS2 and the xbox so im sure they will get as much power out of it as possible. But I remember playing burnout revenge on PS2 first and found it horrid to play, not because of the visuals, because the game was just so slow and glitchey in places. Xbox version is perfect.

Thats just me. I have the PS2 demo here but not PS2 to play Black on, or i would play it and give it a go. KillZone looks and was quite a good game for a PS2 game, both visual wise and frame rate wise. But at the end of the day, its all down to the team behind the game knowing what to do.
Jackal
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Post by Jackal »

I've just started to play SotC and I must say that it is the best game I have ever played, hands down. There is no other game around that is nearly this epic. I've never said this about a game before, but it is a masterpiece.
zewulf
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Post by zewulf »

o'dium wrote:As for Black on PS2 and xbox being the same visually, i can understand that. What most fev teams do is make it on one format then port it to everything else. Note they said "it looked the same" not "it played just as smooth". Frame rates are one area where the games always differ, and while Black may "look" the same, it wont exactly feel the same.
I read some of the latest IGN Black previews, and none of them mentions anything about frame rates, so I'm assuming it's running just fine on either system. A few people on other forums did notice a slight slow down in the PS2 demo (which is an old build btw) when there are a lot of explosions and firing the gun at the same time, but it's slight, not huge. Some say it didn't bother them at all.

I give you another quote from a GameSpot preview:

The visuals impressed on both the PS2 and Xbox platforms.
...
On the technical side of things, the game ran exceptionally smooth, with only minor inconsistencies when the screen was flooded with bullets and debris. Both platforms had a minor load a little more than halfway through the stage, as you descend into the building. The differences between the two platforms were mostly negligible and subtle. Lighting and texture detail were sharper on the Xbox, although we reckon the PS2 game will surprise a lot of people with its impressive performance.
o'dium wrote:I have the PS2 demo here but not PS2 to play Black on, or i would play it and give it a go. KillZone looks and was quite a good game for a PS2 game, both visual wise and frame rate wise. But at the end of the day, its all down to the team behind the game knowing what to do.
WTF?! I read and heard that Killzone had shitty frame rates and had quite a few graphical glitches at places. Even some Killzone fans admit to this fact.

Oh, I just got the Black demo downloaded, but I think my burner's shot, so I don't think I can give it a go either :tear:
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