Interchangeing model parts question.
Posted: Sun Oct 23, 2005 3:07 pm
Hay all.
OK, simply put I want to put crashe's head on razor's body as a personal model. The reason I want to use crash's head is because doom's head is way too large and thus out of proportion with razor's body. Then I want to go into photoshop and repaint and retexture the .tga for crash's head and razors's body so they match.
So I guess it would be three questions here.
1. Is there a utility that will help me do this like the way Threewave lets you select your desired head and body seperately?
2. Is there a way to just use the wanted model files from each of them and combine the desired files in a new model folder and then make the needed changes to the .skin docs and .tga files to create the desired model?
3. Or will I have to use gmax or other modeling utility and import the .md3 parts that I want and the put them together and then totally reanimate them?
Any directions given to go with the best choice would be a great help as well.
Thanks.
OK, simply put I want to put crashe's head on razor's body as a personal model. The reason I want to use crash's head is because doom's head is way too large and thus out of proportion with razor's body. Then I want to go into photoshop and repaint and retexture the .tga for crash's head and razors's body so they match.
So I guess it would be three questions here.
1. Is there a utility that will help me do this like the way Threewave lets you select your desired head and body seperately?
2. Is there a way to just use the wanted model files from each of them and combine the desired files in a new model folder and then make the needed changes to the .skin docs and .tga files to create the desired model?
3. Or will I have to use gmax or other modeling utility and import the .md3 parts that I want and the put them together and then totally reanimate them?
Any directions given to go with the best choice would be a great help as well.
Thanks.