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3dsmax and mental ray renderer

Posted: Sat Oct 22, 2005 9:07 pm
by Tsakali_
is it just me or is it way too slow, I don't even know why it would be an option for rendering, ...I mean if you want a nice size screnshot you better have a few hours to spare cause it will take that long.

am I doing somethign wrong with the settings? should I used open gl instead of DX of the options 3dsmax gives you? I really can't stand how slow it renders compared to the default renderer

is there a addon or better option for a high quality renderer out there?

Posted: Sat Oct 22, 2005 10:41 pm
by Grudge
Choosing opengl or directx is only for the viewport preview, it has nothing to do with doing a render, if I'm not mistaken.

Mental ray is a bit different from the standard scanline renderer. I'd try to find some tutorials or guides for setting it up. It is slow, a moderately complex scene does take it's time. A couple of hours isn't very unusual.

Good sites:

http://www.3dbuzz.com/

http://www.3d-palace.com/

http://www.google.com/

Posted: Sun Oct 23, 2005 12:15 am
by Haystacker17
3dbuzz owns!

Posted: Sun Oct 23, 2005 3:25 am
by eepberries
I hear Milkshape 3D is a force to be reckoned with