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Competitive Fixes Thread
Posted: Wed Oct 19, 2005 6:12 am
by MidnightQ4
What things do you guys see so far that you would want fixed for competitive play?
I've heard some ppl talking about long weapon switch times, and slow rocket speeds. Personally I don't see those being a problem and maybe they are comparing it to Q1 or something? Anyway post your thoughts and let's discuss.
- FOOTSTEPS (make them sound more natural).
- Hyperblaster and MG make too much noise.
- team overlay
- double jumping
- possibly more air control (although that could be left for a mod)
- better maps
- modified rocket splash damage?
- modified rocket jump damage?
- HUD scale option
- Team colors
- Zoom sens
Posted: Wed Oct 19, 2005 7:40 am
by DooMer
team overlay
Posted: Wed Oct 19, 2005 7:40 am
by wviperw
Well I haven't played it yet but here are some things from what I've read:
-double jumping
-possibly more air control (although that could be left for a mod)
-better maps
-modified rocket splash damage?
-modified rocket jump damage?
Posted: Wed Oct 19, 2005 7:53 am
by o'dium
Not exactly a "TEAM" thing, but it counts wit hthe team overlay... Give us a HUD scale option. Fucking hell, the huds huge with that thing in the corner and the icons at the bottom.
Posted: Wed Oct 19, 2005 7:57 am
by Madvil
An Anti-fatal1ty gun

Posted: Wed Oct 19, 2005 8:17 am
by Lenard
What is with all these n00b Fatal1ty fanbois?
Posted: Wed Oct 19, 2005 8:34 am
by chris
He's a qwaik legend, they want to be like fat.
Posted: Wed Oct 19, 2005 9:31 am
by MidnightQ4
The Zoom on the guns doesn't decrease the sensitivity, this is especially annoying on rail cause it makes it almost useless to zoom in. No, indeed it does make it useless.
Player models in team games are damn near the same color, which is amazing since they are in fact green and orange, but I'll be damned if they aren't the closest matching shades of green and orange I've ever seen. And no I'm not color blind. Ya it helps to have the circle thing on the head, but better colors would help too. And if it's ctf, the flag covers the circle up on the team flag carrier, so half the time I take shots at my own guy :icon28:
I could be wrong cause I haven't played quake in over 3 years, but it seems like rocket jumps just don't work as well in this game compared to q3, I would vote for fixing this.
Posted: Wed Oct 19, 2005 10:12 am
by brisk
Fix the damn CTF colours! I'm gonna be attacking my own flag half of the time, ffs

Posted: Wed Oct 19, 2005 11:26 am
by Oeloe
- FOOTSTEPS (make them sound more natural).
- Hyperblaster and MG make too much noise.
Posted: Wed Oct 19, 2005 11:36 am
by MKJ
footsteps. seriously, human beings dont have 23 feet